X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=README;h=457ed7a6536c119f665af3faff261d5fefef4c90;hb=918a7b6c22411b67f5c5aa2aa4d1c166ad765aca;hp=9f80b0456b54b03d322d5aa7c253a17a450d31cb;hpb=b4bb10b6e9089bd267a513dbf37543c318b5eb1e;p=plomrogue
diff --git a/README b/README
index 9f80b04..457ed7a 100644
--- a/README
+++ b/README
@@ -3,13 +3,18 @@ plomrogue
plomlompom tries to build his own roguelike. Currently, it doesn't do
much interesting, apart from managing some ncurses windows in a bizarre
-fashion. You can move around a player and meet a random number enemies;
-they will occasionally hit you on contact, but without consequence to
-you: The player has no hitpoints so far. Enemies have 5 hitpoints at
-start and disappear if their hitpoints reach 0. The map gets generated
-randomly, too. There is only one save file (named "savefile"), and it
-gets overwritten each new turn. To start over with a new world, delete
-it.
+fashion.
+
+You can move around a player and meet a number of different enemies.
+They move randomly and will only accidentally hit you. You have 5
+hitpoints to lose before death; they have either 1, 3 or 9. Your score
+grows by killing enemies, to the amount of hitpoints each killed enemy
+started with.
+
+The map get generated randomly, too.
+
+There is only one save file (named "savefile"), and it gets overwritten
+each new turn. To start over with a new world, delete it.
Install/run
-----------
@@ -40,18 +45,24 @@ Y shift window backwards
_ shrink window horizontally
+ grow window vertically
- shrink window vertically
+r reload window configuration
+z toggle window configuration view
+h toggle whether window height is saved as positive or negative
+n toggle whether window width is saved as positive or negative
+m save window configuration
w scroll map up
x scroll map down
a scroll map left
d scroll map right
-t move player up
-b move player down
-f move player left
-h move player rifght
-. next turn / wait
+s center map on player
+W move player up
+X move player down
+A move player left
+D move player right
+S next turn / wait
-S save current keybindings
+K save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window