X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=README;h=457ed7a6536c119f665af3faff261d5fefef4c90;hb=98b3c95a0e8208d8f60f1d87047b3766ffa16608;hp=4148be65e9b3098397594e6394f5ebea8914faa4;hpb=3bb76ec2bf6cde7a90ebf316a7a0a5c4eea8c06d;p=plomrogue
diff --git a/README b/README
index 4148be6..457ed7a 100644
--- a/README
+++ b/README
@@ -3,11 +3,18 @@ plomrogue
plomlompom tries to build his own roguelike. Currently, it doesn't do
much interesting, apart from managing some ncurses windows in a bizarre
-fashion. You can move around a player and meet nine enemies; they will
-occasionally hit you (and each other) on contact, but without
-consequences (no hitpoints implemented yet). The map gets generated
-randomly. There is only one save file (named "savefile"), and it gets
-overwritten each new turn. To start over with a new world, delete it.
+fashion.
+
+You can move around a player and meet a number of different enemies.
+They move randomly and will only accidentally hit you. You have 5
+hitpoints to lose before death; they have either 1, 3 or 9. Your score
+grows by killing enemies, to the amount of hitpoints each killed enemy
+started with.
+
+The map get generated randomly, too.
+
+There is only one save file (named "savefile"), and it gets overwritten
+each new turn. To start over with a new world, delete it.
Install/run
-----------
@@ -38,18 +45,24 @@ Y shift window backwards
_ shrink window horizontally
+ grow window vertically
- shrink window vertically
+r reload window configuration
+z toggle window configuration view
+h toggle whether window height is saved as positive or negative
+n toggle whether window width is saved as positive or negative
+m save window configuration
w scroll map up
x scroll map down
a scroll map left
d scroll map right
-t move player up
-b move player down
-f move player left
-h move player rifght
-. next turn / wait
+s center map on player
+W move player up
+X move player down
+A move player left
+D move player right
+S next turn / wait
-S save current keybindings
+K save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window