X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=README;h=ce60e55572fd4d3fdf6922e21cb63a78c8cd69bd;hb=fa4a1c651a7b5221780fc7c6ddc1fdc17bc8a0bb;hp=71fad4ebcb739656f576c608c3557d5f748ded43;hpb=cb4bbc0c2d65535d1d47822d86ad88194243a31a;p=plomrogue
diff --git a/README b/README
index 71fad4e..ce60e55 100644
--- a/README
+++ b/README
@@ -16,8 +16,9 @@ shortest-path-wise nearest enemy (any animate being of a different species)
visible to them. If they see no enemy, they just wait.
Every move of yours re-writes a file "savefile" that describes the new state of
-the world. Once you re-start the game, the game state is recreated from the
-"savefile" file. To start over in a new world, simply delete this file.
+dthe world, if more than 15 seconds have passed since its last writing. Once you
+re-start the game, the game state is recreated from the "savefile" file. To
+start over in a new world, simply delete this file.
System requirements / installation / running the game
-----------------------------------------------------
@@ -84,10 +85,9 @@ Hacking / server internals and configuration
--------------------------------------------
The game world is set up and made subject to player commands by
-./roguelike-server. It's controlled by commands explained in the file â¦
-The server usually reads these from the files ./server/in (written to by
-./roguelike-client), ./confserver/world, ./record and ./savefile. See the file
-./SERVER_COMMANDS for details.
+./roguelike-server. It's controlled by commands explained in the file
+./SERVER_COMMANDS. The server usually reads these from the files ./server/in
+(written to by ./roguelike-client), ./confserver/world, ./record and ./savefile.
All source files are thoroughly documented to explain more details of
plomrogue's internals. The ./roguelike-server executable can be run with a -v