X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=SERVER_COMMANDS;h=70510fb9fcbefc9ac1eb75a80bbc9c85fed06d71;hb=51bb20d7100ecf918d027ffff8ea6a5f3de7a6d6;hp=de6ad7be1a2b75d2b268ef9f90a02b049d9db3c4;hpb=6c2654a6e4be4cdec81067002c667ade9895a82a;p=plomrogue
diff --git a/SERVER_COMMANDS b/SERVER_COMMANDS
index de6ad7b..70510fb 100644
--- a/SERVER_COMMANDS
+++ b/SERVER_COMMANDS
@@ -54,9 +54,10 @@ QUIT
Shut down server.
THINGS_HERE [0 to 255] [0 to 255]
-If world exists, write line-by-line list of things at y position of first
-argument, x position of second argument of map into ./server/out file, enclosed
-by two lines "THINGS_HERE START" and "THINGS_HERE END".
+If world exists, write line-by-line list of things visible or in memory at y
+position of first argument, x position of second argument of map into
+./server/out file, enclosed by two lines "THINGS_HERE START" and
+"THINGS_HERE END".
Player commands
---------------
@@ -92,13 +93,13 @@ PLAYER_TYPE [0 to 255]
Set to argument ID of thing type into which a new world's player character will
be generated. (Initial value: 0.)
-SEED_RANDOMNESS [0 to 4294967296]
+SEED_RANDOMNESS [0 to 4294967295]
Set randomness seed to argument. (Initial value: 0.)
-SEED_MAP [0 to 4294967296]
+SEED_MAP [0 to 4294967295]
(Re-)generate map to seed of argument and map size.
-MAKE_WORLD [0 to 4294967296]
+MAKE_WORLD [0 to 4294967295]
Set map seed and randomness seed to argument. Remove all things. (Re-)generate
map. Add to map things specified in thing types table in quantity defined there
by START_NUMBER command, with first thing (of thing ID of 0) of type defined as
@@ -109,12 +110,12 @@ MAP_LENGTH [1 to 256]
Deactivate world. Remove ./server/worldstate file. Remove all things. Remove
map. Set map edge length to argument. (Initial value: 64.)
-WORLD_ACTIVE [0 to 255]
+WORLD_ACTIVE [0|1]
Set world activity state to argument. If 0, remove ./server/worldstate file.
Else, if world was so far inactive, a map exists, at least one "wait" thing
action is defined, and a thing of ID 0 (= a player character) that is not part
-of any other thing's inventory, (re-)build all animate things' fields of view and
-activate world. (Initial value: 0.)
+of any other thing's inventory, (re-)build all animate things' fields of view,
+and activate world. (Initial value: 0.)
TA_ID [0 to 255]
Select thing action to manipulate by argument as ID. If argument is 0, change it
@@ -164,6 +165,12 @@ performing the action) value to argument.
T_LIFEPOINTS [0 to 255]
Set selected thing's lifepoints to argument.
+T_SATIATION [-32768 to 32767]
+Set selected thing's satiation score. If above zero, and thing's lifepoints are
+below its thing type's initial lifepoints, there is a 1/32 chance each turn of
+waiting action that the thing's lifepoints will rise. For values affecting the
+thing's lifepoints negatively, see note on TT_LIFEPOINTS.
+
T_CARRIES [0 to 255]
Add thing of ID in argument to inventory of selected thing, if said thing is
available for carrying and not the selected thing.
@@ -172,6 +179,10 @@ T_MEMMAP [0 to 255] [string]
Set part of selected thing's memory of the game map to string argument: the line
of the argument's number.
+T_MEMDEPTHMAP [0 to 255] [string]
+Set part of selected thing's game map memory depth map to string argument: the
+line of the argument's number.
+
T_MEMTHING [0 to 255] [0 to 255] [0 to 255]
Add to selected thing's memory of things on map thing of ID of first argument,
y position of second argument and x position of third argument.
@@ -182,9 +193,9 @@ change it to the lowest unused thing type ID. If thing type of ID does not exist
yet, create it with default name "(none)", corpse ID equal to the new thing
type's ID, and remaining thing type attributes to 0.
-TT_CONSUMABLE [0-255]
+TT_CONSUMABLE [0-65535]
Set selected thing type's consumability value to argument â the number of
-lifepoints earned by consuming/using things of that type.
+.satiation score points earned by consuming/using things of that type.
TT_START_NUMBER [0-255]
Set selected thing type's number of things of type to spawn on successful
@@ -192,7 +203,14 @@ MAKE_WORLD command to argument.
TT_LIFEPOINTS [0-255]
Set selected thing type's initial lifepoints value to argument. Things of 0
-lifepoints are considered inanimate, otherwise animate.
+lifepoints are considered inanimate, otherwise animate. This value also sets the
+degree to which the selected type's things suffer from under- or over-satiation:
+If 0, not at all. Else, it defines a stomach size value of 32767 divided by it.
+Each turn a thing of the given type may then suffer a lifepoint decrement to the
+chance of the rounded down quotient of its satiation score's absolute value by
+its stomach size value, then again divided by the latter. (This means that the
+change is always zero when the absolute value of the satiation score is lower
+than the stomach size value.)
TT_SYMBOL [char]
Set to argument symbol by which things of the selected type are represented on