X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=TODO;h=42c0e9a45c7d144e1a0f6261bb86c595df0e5819;hb=c964473887d0ebe36c917e178e70cec8d0dcdba0;hp=db629412ac2703efbc58d65c8cccc24ffa29b451;hpb=c74615b516cd7e44cc1a4005663eed1a373d0f68;p=plomrogue diff --git a/TODO b/TODO index db62941..42c0e9a 100644 --- a/TODO +++ b/TODO @@ -7,22 +7,29 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack -- in startup script, pipe server output to log file instead of stdout +- in textfield_width(), handle too large lines somehow + +- may err_line store the processed line internally as it does the line count SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? - make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files + +- why does an MapObjAct id of 0 fail? + CLIENT: - enable toggling of window borders - make log scrollable + +- implement server-config-file-like parsing for client-config-files, too