X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=TODO;h=58a6a6b60e95bdfb8fe4c1e355c7a1035d995fdb;hb=955f4387a3346c2d6e92d8539972a5be76a87819;hp=42c0e9a45c7d144e1a0f6261bb86c595df0e5819;hpb=7045b6f03025dfd0fecdd562fc267765a0072d6e;p=plomrogue
diff --git a/TODO b/TODO
index 42c0e9a..58a6a6b 100644
--- a/TODO
+++ b/TODO
@@ -9,27 +9,21 @@ BOTH SERVER/CLIENT:
- be more strict and humble when allocating memory from the stack
-- in textfield_width(), handle too large lines somehow
-
-- may err_line store the processed line internally as it does the line count
-
SERVER:
- implement field of view / line of sight and obstacles for those on the map
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
-
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
- why does an MapObjAct id of 0 fail?
+- make config file define to which map object type the player belongs
+
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- implement server-config-file-like parsing for client-config-files, too