X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=TODO;h=76c8a4706fda6b8c8186bfb977eb1fe47452238b;hb=8c06886c0abb95f74eefba52c0bb967b215f2126;hp=6aebac58472a10052be412774533c01a8b186486;hpb=862d185c9f3836499717010ea0b1eafd4bfae97b;p=plomrogue
diff --git a/TODO b/TODO
index 6aebac5..76c8a47 100644
--- a/TODO
+++ b/TODO
@@ -1,23 +1,27 @@
Next planned steps in plomrogue development:
+IN GENERAL:
+
+- check for return values of *printf()
+
+- be more strict and humble when allocating memory from the stack
+
+- expand use of hardcoded_strings module(s)
+
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-- check for return values of *printf()
-
-- make config files format more readable / self-explanatory
-
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
+- consider
+
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
+- save confserver/world data in record and save file, too; handle them like god
+ commands
-- is it actually useful to define map object action ids in the config file?
-
-- make shape of map (and diagonal movement penalty) configurable in config file
+- ensure atomic re-writing of savefile
CLIENT:
@@ -25,6 +29,4 @@ CLIENT:
- make log scrollable
-- re-organize code: empty misc.h into proper modules, split up windows.h
-
-- simplify get_keyname_to_keycode()
+- do something about a growing log slowing down the client