X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=TODO;h=c6623da4ddf03a19c52db310a12cb1e684a275a2;hb=96e8b3ea0ba8d50683c149422fd9c2588123f62c;hp=ac004900a8c83b1d818290aafd2c4095a91928cd;hpb=a1b5e2eaa1136d6ee40d6ec2e262cfab368c5880;p=plomrogue
diff --git a/TODO b/TODO
index ac00490..c6623da 100644
--- a/TODO
+++ b/TODO
@@ -9,10 +9,10 @@ BOTH SERVER/CLIENT:
- be more strict and humble when allocating memory from the stack
-- maps are always as wide as high, so only use one of the two values
-
SERVER:
+- optimize too-slow AI / FOV algorithms
+
- is it actually useful to define map object action ids in the config file?
- for game continuation, replace re-playing of whole record files with loading