X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=TODO;h=c9645c9081c9eb310f903d0084737109441aad9a;hb=bc117a9e8e2d69fcad8c8955ae8237b3476bf67b;hp=4c9b8948a0013f9221976b793170da45dd556d33;hpb=d12efb0addf420adc045cfb96647dff6241310ee;p=plomrogue
diff --git a/TODO b/TODO
index 4c9b894..c9645c9 100644
--- a/TODO
+++ b/TODO
@@ -1,30 +1,23 @@
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
-
-- check for return values of *printf()
-
-- make config files format more readable / self-explanatory
+IN GENERAL:
-- get rid of the useless "internal error code" in error messages
+- expand use of hardcoded_strings module(s)
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
+- handle case of actors hitting the map edge
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
-- is it actually useful to define map object action ids in the config file?
+BOTH SERVER/CLIENT:
-- make shape of map (and diagonal movement penalty) configurable in config file
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
CLIENT:
-- enable toggling of window borders
+- re-work unnecessary complex command / keybinding / server message mapping
+
+BUILD PROCESS:
-- enable toggling of showing "\n" in the window content either as newline breaks
- (as currently) or as " / " (without newline break) for more efficent screen
- estate use
+- erlehmann's redo scripts are not OSX-compliant, see:
+