X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=roguelike.c;h=f4dd6212751fff71ba93493588c2aa4a5dda99c1;hb=cfe04ddf916aaab0c64ce640e3ca39c7779799d8;hp=ac7252ea3f4ec105cb28692310363b0ee0cedb2c;hpb=0aa35d081a2386ff02562a38a55c75215e3159e5;p=plomrogue
diff --git a/roguelike.c b/roguelike.c
index ac7252e..f4dd621 100644
--- a/roguelike.c
+++ b/roguelike.c
@@ -51,7 +51,7 @@ void update_log (struct World *, char *);
void save_keybindings(struct World *);
int get_action_key (struct KeyBinding *, char *);
char * get_keyname(int);
-void mod_key (struct World *, struct WinMeta *);
+void keyswin_mod_key (struct World *, struct WinMeta *);
void keyswin_move_selection (struct World *, char);
char is_passable (struct World *, int, int);
void move_player (struct World *, char);
@@ -349,8 +349,8 @@ char * get_keyname(int keycode) {
sprintf(keyname, "(unknown)");
return keyname; }
-void mod_key (struct World * world, struct WinMeta * win_meta) {
-// In keybinding window, mark selection modifiable, modify key. Ensure max of three digits in key code field.
+void keyswin_mod_key (struct World * world, struct WinMeta * win_meta) {
+// In keybindings window, mark selection modifiable, modify key. Ensure max of three digits in key code field.
world->keyswindata->edit = 1;
draw_all_windows (win_meta);
int key = getch();
@@ -474,13 +474,13 @@ int main () {
toggle_window(&win_meta, &win_info);
else if (key == get_action_key(world.keybindings, "toggle log window"))
toggle_window(&win_meta, &win_log);
- else if (key == get_action_key(world.keybindings, "cycle forwards") && win_meta.active != 0)
+ else if (key == get_action_key(world.keybindings, "cycle forwards"))
cycle_active_window(&win_meta, 'n');
- else if (key == get_action_key(world.keybindings, "cycle backwards") && win_meta.active != 0)
+ else if (key == get_action_key(world.keybindings, "cycle backwards"))
cycle_active_window(&win_meta, 'p');
- else if (key == get_action_key(world.keybindings, "shift forwards") && win_meta.active != 0)
+ else if (key == get_action_key(world.keybindings, "shift forwards"))
shift_window(&win_meta, 'f');
- else if (key == get_action_key(world.keybindings, "shift backwards") && win_meta.active != 0)
+ else if (key == get_action_key(world.keybindings, "shift backwards"))
shift_window(&win_meta, 'b');
else if (key == get_action_key(world.keybindings, "grow horizontally") && win_meta.active != 0)
resize_window(&win_meta, '*');
@@ -497,7 +497,7 @@ int main () {
else if (key == get_action_key(world.keybindings, "keys nav down"))
keyswin_move_selection (&world, 'd');
else if (key == get_action_key(world.keybindings, "keys mod"))
- mod_key (&world, &win_meta);
+ keyswin_mod_key (&world, &win_meta);
else if (key == get_action_key(world.keybindings, "map up") && map.offset_y > 0)
map.offset_y--;
else if (key == get_action_key(world.keybindings, "map down"))