X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=src%2Fserver%2Fmap_object_actions.c;h=1c49108b0c654ce1dfbc8a2ca2a838d3c3efc3f3;hb=1d09b2399527569b3a8cea18abf44cad33248719;hp=694300dccef5116acfb2a1031d001c034490d7ff;hpb=39ab34a368fbe30dc6639e021da89b1a20243fd6;p=plomrogue
diff --git a/src/server/map_object_actions.c b/src/server/map_object_actions.c
index 694300d..1c49108 100644
--- a/src/server/map_object_actions.c
+++ b/src/server/map_object_actions.c
@@ -2,7 +2,7 @@
#include "map_object_actions.h"
#include /* NULL */
-#include /* uint8_t, uint16_t, UINT8_MAx */
+#include /* uint8_t, uint16_t */
#include /* sprintf(), ungetc() */
#include /* free(), atoi() */
#include /* strlen(), strcmp(), memcpy(), strncmp() */
@@ -235,8 +235,7 @@ extern void init_map_object_actions()
char line[linemax + 1];
struct MapObjAct ** moa_ptr_ptr = &world.map_obj_acts;
char * context = "Failed reading map object actions config file. ";
- char * err_toolarge = "Value is too large.";
- char * err_uniq = "Declaration of ID already used.";
+ char * err_uniq = "Declaration of ID already used.";
reset_err_try_fgets_counter();
while (1)
{
@@ -247,16 +246,14 @@ extern void init_map_object_actions()
}
exit_trouble(EOF == ungetc(test_for_end, file), f_name, "ungetc()");
struct MapObjAct * moa = try_malloc(sizeof(struct MapObjAct), f_name);
- err_try_fgets(line, linemax, file, context, "nfi");
- err_line(atoi(line) > UINT8_MAX, line, context, err_toolarge);
+ err_try_fgets(line, linemax, file, context, "nfi8");
moa->id = atoi(line);
struct MapObjAct * moa_test = world.map_obj_acts;
for (; NULL != moa_test; moa_test = moa_test->next)
{
err_line(moa->id == moa_test->id, line, context, err_uniq);
}
- err_try_fgets(line, linemax, file, context, "0nfi");
- err_line(atoi(line) > UINT8_MAX, line, context, err_toolarge);
+ err_try_fgets(line, linemax, file, context, "0nfi8");
moa->effort = atoi(line);
err_try_fgets(line, linemax, file, context, "0nf");
line[strlen(line) - 1] = '\0';
@@ -405,7 +402,7 @@ extern void actor_use(struct MapObj * mo)
struct MapObj * selected = mo->owns;
for (; i != select; i++, selected = selected->next);
struct MapObjDef * mod = get_map_object_def(selected->type);
- if (!strcmp("MAGIC MEAT", mod->name))
+ if (mod->consumable)
{
wrong_object = 0;
struct MapObj * next = selected->next;
@@ -421,7 +418,7 @@ extern void actor_use(struct MapObj * mo)
{
mo->owns = next;
}
- mo->lifepoints++;
+ mo->lifepoints = mo->lifepoints + mod->consumable;
}
}
if (mo == get_player())