X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=src%2Fserver%2Fworld.h;h=be772fcd3ed473ebd0bb50e6c00ab9c2d20d9cd2;hb=639a12151eeb7ce0d18de330b4bb8d9d8094c4d3;hp=47f7c65cb7670134fdc1c9cd939f44c5cd84746d;hpb=d12efb0addf420adc045cfb96647dff6241310ee;p=plomrogue
diff --git a/src/server/world.h b/src/server/world.h
index 47f7c65..be772fc 100644
--- a/src/server/world.h
+++ b/src/server/world.h
@@ -29,8 +29,7 @@ struct World
char * path_out; /* File to write server messages into. */
char * path_worldstate; /* File to represent world state to clients.*/
char * path_record; /* Record file from which to read the game history. */
- char * path_map_obj_defs; /* path for map object definitions config file */
- char * path_map_obj_acts; /* path for map object actions config file */
+ char * path_config; /* Path for map object (action) definitions file. */
char * tmp_suffix; /* Appended to paths of files for their tmp versions. */
char * queue; /* Stores un-processed messages read from the input file. */
uint32_t queue_size;/* Length of .queue sequence of \0-terminated strings.*/
@@ -38,8 +37,10 @@ struct World
uint16_t replay; /* Turn up to which to replay game. No replay if zero. */
uint16_t turn; /* Current game turn. */
uint16_t last_update_turn; /* Last turn the .path_out file was updated. */
+ uint8_t player_type; /* Map object type that player will start as. */
uint8_t is_verbose; /* Should server send debugging info to stdout? */
uint8_t map_obj_count; /* Counts map objects generated so far. */
+ uint8_t enemy_fov; /* != 0 if non-player actors only see field of view. */
};
extern struct World world;