X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=src%2Fserver%2Fworld.h;h=be772fcd3ed473ebd0bb50e6c00ab9c2d20d9cd2;hb=639a12151eeb7ce0d18de330b4bb8d9d8094c4d3;hp=47f7c65cb7670134fdc1c9cd939f44c5cd84746d;hpb=d12efb0addf420adc045cfb96647dff6241310ee;p=plomrogue diff --git a/src/server/world.h b/src/server/world.h index 47f7c65..be772fc 100644 --- a/src/server/world.h +++ b/src/server/world.h @@ -29,8 +29,7 @@ struct World char * path_out; /* File to write server messages into. */ char * path_worldstate; /* File to represent world state to clients.*/ char * path_record; /* Record file from which to read the game history. */ - char * path_map_obj_defs; /* path for map object definitions config file */ - char * path_map_obj_acts; /* path for map object actions config file */ + char * path_config; /* Path for map object (action) definitions file. */ char * tmp_suffix; /* Appended to paths of files for their tmp versions. */ char * queue; /* Stores un-processed messages read from the input file. */ uint32_t queue_size;/* Length of .queue sequence of \0-terminated strings.*/ @@ -38,8 +37,10 @@ struct World uint16_t replay; /* Turn up to which to replay game. No replay if zero. */ uint16_t turn; /* Current game turn. */ uint16_t last_update_turn; /* Last turn the .path_out file was updated. */ + uint8_t player_type; /* Map object type that player will start as. */ uint8_t is_verbose; /* Should server send debugging info to stdout? */ uint8_t map_obj_count; /* Counts map objects generated so far. */ + uint8_t enemy_fov; /* != 0 if non-player actors only see field of view. */ }; extern struct World world;