X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=windows.c;h=b20d6740c7539fbe0ddf4a475345352be704a9c6;hb=51bb8a9fbcc7519e844dadbe06529ef2bb1fa288;hp=099eff58c0626861ac4419f47756c610f8beccaf;hpb=898e67b7106acf4eb55689c44f67c359616ca39d;p=plomrogue
diff --git a/windows.c b/windows.c
index 099eff5..b20d674 100644
--- a/windows.c
+++ b/windows.c
@@ -4,7 +4,22 @@
#include
#include "windows.h"
-struct WinMeta init_win_meta (WINDOW * screen) {
+struct Corners {
+ struct yx_uint16 tl;
+ struct yx_uint16 tr;
+ struct yx_uint16 bl;
+ struct yx_uint16 br; };
+
+static void refit_pad (struct WinMeta *);
+static void place_window (struct WinMeta *, struct Win *);
+static void update_windows (struct WinMeta *, struct Win *);
+static void destroy_window (struct Win *);
+static void draw_windows_borders (struct Win *, struct Win *, struct Corners *, uint16_t);
+static void draw_window_borders (struct Win *, char);
+static void draw_windows (struct Win *);
+static void draw_vertical_scroll_hint (struct WinMeta *, uint16_t, uint32_t, char);
+
+extern struct WinMeta init_win_meta (WINDOW * screen) {
// Create and populate WinMeta struct with sane default values.
struct WinMeta win_meta;
win_meta.screen = screen;
@@ -17,14 +32,7 @@ struct WinMeta init_win_meta (WINDOW * screen) {
win_meta.active = 0;
return win_meta; }
-void scroll_pad (struct WinMeta * win_meta, char dir) {
-// Scroll pad left or right (if possible).
- if ('+' == dir && win_meta->pad_offset + win_meta->width < getmaxx(win_meta->pad) - 1)
- win_meta->pad_offset++;
- else if ('-' == dir && win_meta->pad_offset > 0)
- win_meta->pad_offset--; }
-
-struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) {
+extern struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) {
// Create and populate Win struct with sane default values.
struct Win win;
win.prev = 0;
@@ -37,7 +45,7 @@ struct Win init_window (struct WinMeta * win_meta, char * title, void * data, vo
win.draw = func;
return win; }
-void append_window (struct WinMeta * win_meta, struct Win * win) {
+extern void append_window (struct WinMeta * win_meta, struct Win * win) {
// Append win to window chain. Set active, if first window. Update geometry of windows from new window on.
if (0 != win_meta->chain_start) {
win->prev = win_meta->chain_end;
@@ -48,39 +56,53 @@ void append_window (struct WinMeta * win_meta, struct Win * win) {
win_meta->chain_end = win;
update_windows(win_meta, win); }
-void suspend_window (struct WinMeta * win_meta, struct Win * win) {
-// Destroy win, suspend from window chain. Update geometry of following rows, as well as activity selection.
+static void refit_pad (struct WinMeta * win_meta) {
+// Fit pad width to minimum width demanded by current windows' geometries.
+ uint16_t lastwincol = 0;
+ struct Win * win_p = win_meta->chain_start;
+ while (win_p != 0) {
+ if (win_p->start.x + win_p->width > lastwincol + 1)
+ lastwincol = win_p->start.x + win_p->width - 1;
+ win_p = win_p->next; }
+ if (getmaxx(win_meta->pad) != lastwincol)
+ wresize(win_meta->pad, getmaxy(win_meta->pad), lastwincol + 2); }
+
+extern void suspend_window (struct WinMeta * win_meta, struct Win * win) {
+// Destroy win, suspend from chain. Update geometry of following rows and pad, as well as activity selection.
destroy_window(win);
if (win_meta->chain_start != win) // Give win's position in the chain to element next to it in the chain.
win->prev->next = win->next;
else
win_meta->chain_start = win->next;
+ char pad_refitted = 0;
if (win_meta->chain_end != win) { // Let chain element next to win know its new predecessor.
win->next->prev = win->prev;
if (win_meta->active == win) // If win was active, shift active window pointer to
win_meta->active = win->next; // the next chain element, if that is a window ...
- update_windows(win_meta, win->next); }
+ update_windows(win_meta, win->next);
+ pad_refitted = 1; }
else {
win_meta->chain_end = win->prev;
if (win_meta->active == win) // ... or else to the previous element.
win_meta->active = win->prev; }
win->prev = 0;
- win->next = 0; }
+ win->next = 0;
+ if (0 == pad_refitted) // Refit pad if necessary.
+ refit_pad(win_meta); }
-struct yx place_window (struct WinMeta * win_meta, struct Win * win) {
+static void place_window (struct WinMeta * win_meta, struct Win * win) {
// Based on position and sizes of previous window, find fitting place for current window.
- struct yx start;
- start.x = 0; // if window is first in chain, place it on top-left corner
- start.y = 1;
+ win->start.x = 0; // if window is first in chain, place it on top-left corner
+ win->start.y = 1;
if (0 != win->prev) {
struct Win * win_top = win->prev;
- while (getbegy(win_top->curses) != 1)
+ while (win_top->start.y != 1)
win_top = win_top->prev; // else, default to placing window in new top
- start.x = getbegx(win_top->curses) + win_top->width + 1; // column to the right of the last one
- uint16_t winprev_maxy = getbegy(win->prev->curses) + getmaxy(win->prev->curses);
+ win->start.x = win_top->start.x + win_top->width + 1; // column to the right of the last one
+ uint16_t winprev_maxy = win->prev->start.y + getmaxy(win->prev->curses);
if (win->width <= win->prev->width && win->height < win_meta->height - winprev_maxy) {
- start.x = getbegx(win->prev->curses); // place window below previous window if it fits
- start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor
+ win->start.x = win->prev->start.x; // place window below previous window if it fits
+ win->start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor
else {
struct Win * win_up = win->prev;
struct Win * win_upup = win_up;
@@ -88,51 +110,41 @@ struct yx place_window (struct WinMeta * win_meta, struct Win * win) {
while (win_up != win_top) {
win_upup = win_up->prev;
while (1) {
- if (getbegy(win_up->curses) != getbegy(win_upup->curses))
+ if (win_up->start.y != win_upup->start.y)
break;
win_upup = win_upup->prev; }
- winprev_maxy = getbegy(win_upup->curses) + getmaxy(win_upup->curses);
- widthdiff = (getbegx(win_upup->curses) + win_upup->width) - (getbegx(win_up->curses) + win_up->width);
+ winprev_maxy = win_upup->start.y + getmaxy(win_upup->curses);
+ widthdiff = (win_upup->start.x + win_upup->width) - (win_up->start.x + win_up->width);
if (win->height < win_meta->height - winprev_maxy && win->width < widthdiff) {
- start.x = getbegx(win_up->curses) + win_up->width + 1; // else try to open new sub column under last
- start.y = winprev_maxy + 1; // window below which enough space remains
+ win->start.x = win_up->start.x + win_up->width + 1; // else try to open new sub column under last
+ win->start.y = winprev_maxy + 1; // window below which enough space remains
break; }
- win_up = win_upup; } } }
- return start; }
+ win_up = win_upup; } } } }
-void update_windows (struct WinMeta * win_meta, struct Win * win) {
+static void update_windows (struct WinMeta * win_meta, struct Win * win) {
// Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad.
if (0 != win->curses)
destroy_window (win);
- struct yx startyx = place_window(win_meta, win);
- uint16_t lastwincol = 0;
- struct Win * win_p = win_meta->chain_start;
- while (win_p != 0) {
- if (win_p != win && getbegx(win_p->curses) + win_p->width > lastwincol + 1)
- lastwincol = getbegx(win_p->curses) + win_p->width - 1;
- else if (win_p == win && startyx.x + win->width > lastwincol + 1)
- lastwincol = startyx.x + win->width - 1;
- win_p = win_p->next; }
- if (getmaxx(win_meta->pad) != lastwincol) {
- wresize(win_meta->pad, getmaxy(win_meta->pad), lastwincol + 2); }
- win->curses = subpad(win_meta->pad, win->height, win->width, startyx.y, startyx.x);
+ place_window(win_meta, win);
+ refit_pad(win_meta);
+ win->curses = subpad(win_meta->pad, win->height, win->width, win->start.y, win->start.x);
if (0 != win->next)
update_windows (win_meta, win->next); }
-void destroy_window (struct Win * win) {
+static void destroy_window (struct Win * win) {
// Delete window.
delwin(win->curses);
win->curses = 0; }
-void draw_window_borders (struct Win * win, char active) {
+static void draw_window_borders (struct Win * win, char active) {
// Draw borders of window win, including title. Decorate in a special way if window is marked as active.
uint16_t y, x;
- for (y = getbegy(win->curses); y <= getbegy(win->curses) + win->height; y++) {
- mvwaddch(wgetparent(win->curses), y, getbegx(win->curses) - 1, '|');
- mvwaddch(wgetparent(win->curses), y, getbegx(win->curses) + win->width, '|'); }
- for (x = getbegx(win->curses); x <= getbegx(win->curses) + win->width; x++) {
- mvwaddch(wgetparent(win->curses), getbegy(win->curses) - 1, x, '-');
- mvwaddch(wgetparent(win->curses), getbegy(win->curses) + win->height, x, '-'); }
+ for (y = win->start.y; y <= win->start.y + win->height; y++) {
+ mvwaddch(wgetparent(win->curses), y, win->start.x - 1, '|');
+ mvwaddch(wgetparent(win->curses), y, win->start.x + win->width, '|'); }
+ for (x = win->start.x; x <= win->start.x + win->width; x++) {
+ mvwaddch(wgetparent(win->curses), win->start.y - 1, x, '-');
+ mvwaddch(wgetparent(win->curses), win->start.y + win->height, x, '-'); }
char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title
if (win->width >= min_title_length_visible) {
uint16_t title_offset = 0;
@@ -146,35 +158,34 @@ void draw_window_borders (struct Win * win, char active) {
memcpy(title + 1, win->title, length_visible);
title[0] = title[length_visible + 1] = decoration;
title[length_visible + 2] = '\0';
- mvwaddstr (wgetparent(win->curses), getbegy(win->curses)-1, getbegx(win->curses)+title_offset, title); } }
+ mvwaddstr(wgetparent(win->curses), win->start.y - 1, win->start.x + title_offset, title); } }
-void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) {
+static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) {
// Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners.
char active = 0;
if (win == win_active)
active = 1;
- draw_window_borders(win, active);
- corners[ccount].tl.y = getbegy(win->curses) - 1;
- corners[ccount].tl.x = getbegx(win->curses) - 1;
- corners[ccount].tr.y = getbegy(win->curses) - 1;
- corners[ccount].tr.x = getbegx(win->curses) + win->width;
- corners[ccount].bl.y = getbegy(win->curses) + win->height;
- corners[ccount].bl.x = getbegx(win->curses) - 1;
- corners[ccount].br.y = getbegy(win->curses) + win->height;
- corners[ccount].br.x = getbegx(win->curses) + win->width;
+ draw_window_borders(win, active);
+ corners[ccount].tl.y = win->start.y - 1;
+ corners[ccount].tl.x = win->start.x - 1;
+ corners[ccount].tr.y = win->start.y - 1;
+ corners[ccount].tr.x = win->start.x + win->width;
+ corners[ccount].bl.y = win->start.y + win->height;
+ corners[ccount].bl.x = win->start.x - 1;
+ corners[ccount].br.y = win->start.y + win->height;
+ corners[ccount].br.x = win->start.x + win->width;
if (0 != win->next) {
draw_windows_borders (win->next, win_active, corners, ccount + 1); } }
-void draw_windows (struct Win * win) {
+static void draw_windows (struct Win * win) {
// Draw contents of all windows in window chain from win on.
win->draw(win);
if (0 != win->next) {
draw_windows (win->next); } }
-void draw_vertical_scroll_hint (struct WinMeta * win_meta, uint16_t x, uint32_t more_cols, char dir) {
+static void draw_vertical_scroll_hint (struct WinMeta * win_meta, uint16_t x, uint32_t more_cols, char dir) {
// Draw scroll hint line in win at col x of pad display, announce more_cols more columns in direction dir.
uint16_t y, offset;
- offset = 0;
char phrase[] = "more columns";
char * scrolldesc = malloc((3 * sizeof(char)) + strlen(phrase) + 10); // 10 = max chars for uint32_t string
sprintf(scrolldesc, " %d %s ", more_cols, phrase);
@@ -188,7 +199,7 @@ void draw_vertical_scroll_hint (struct WinMeta * win_meta, uint16_t x, uint32_t
mvwaddch(win_meta->pad, y, x, dir | A_REVERSE);
free(scrolldesc); }
-void draw_all_windows (struct WinMeta * win_meta) {
+extern void draw_all_windows (struct WinMeta * win_meta) {
// Draw pad with all windows and their borders, plus scrolling hints.
erase();
wnoutrefresh(win_meta->screen);
@@ -211,7 +222,7 @@ void draw_all_windows (struct WinMeta * win_meta) {
free(all_corners);
uint16_t y;
if (win_meta->pad_offset > 0)
- draw_vertical_scroll_hint(win_meta, win_meta->pad_offset, win_meta->pad_offset + 1, '<');
+ draw_vertical_scroll_hint(win_meta, win_meta->pad_offset, win_meta->pad_offset + 1, '<');
if (win_meta->pad_offset + win_meta->width < getmaxx(win_meta->pad) - 1)
for (y = 0; y < win_meta->height; y++)
draw_vertical_scroll_hint(win_meta, win_meta->pad_offset + win_meta->width - 1,
@@ -219,14 +230,14 @@ void draw_all_windows (struct WinMeta * win_meta) {
pnoutrefresh(win_meta->pad, 0, win_meta->pad_offset, 0, 0, win_meta->height, win_meta->width - 1); }
doupdate(); }
-void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) {
+extern void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) {
// Grow or shrink currently active window. Correct its geometry and that of its followers.
if (0 != win_meta->active && width > 0 && height > 0 && height < win_meta->height) {
win_meta->active->height = height;
win_meta->active->width = width;
update_windows(win_meta, win_meta->chain_start); } }
-void cycle_active_window (struct WinMeta * win_meta, char dir) {
+extern void cycle_active_window (struct WinMeta * win_meta, char dir) {
// Cycle active window selection forwards (dir = 'n') or backwards.
if (0 != win_meta->active) {
if ('n' == dir) {
@@ -240,16 +251,15 @@ void cycle_active_window (struct WinMeta * win_meta, char dir) {
else
win_meta->active = win_meta->chain_end; } } }
-void shift_active_window (struct WinMeta * win_meta, char dir) {
+extern void shift_active_window (struct WinMeta * win_meta, char dir) {
// Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end.
if (0 != win_meta->active && win_meta->chain_start != win_meta->chain_end && (dir == 'f' || dir == 'b')) {
- struct Win * win_shift = win_meta->active;
+ struct Win * win_shift = win_meta->active, * win_p, * win_p_next;
char wrap = 0;
if ((dir == 'f' && win_shift == win_meta->chain_end)
|| (dir == 'b' && win_shift == win_meta->chain_start))
wrap = 1;
uint16_t i, i_max;
- struct Win * win_p, * win_p_next;
for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++)
win_p = win_p->next;
struct Win ** wins = malloc(i_max * sizeof(struct Win *));
@@ -277,3 +287,8 @@ void shift_active_window (struct WinMeta * win_meta, char dir) {
append_window(win_meta, wins[i]);
free(wins);
win_meta->active = win_shift; } }
+
+extern void reset_pad_offset(struct WinMeta * win_meta, uint16_t new_offset) {
+// Apply new_offset to windows pad, if it proves to be sane.
+ if (new_offset >= 0 && new_offset + win_meta->width < getmaxx(win_meta->pad))
+ win_meta->pad_offset = new_offset; }