- struct Win * win_keys = get_win_by_id(world, 'k');
- struct Win * win_map = get_win_by_id(world, 'm');
- struct Win * win_info = get_win_by_id(world, 'i');
- struct Win * win_log = get_win_by_id(world, 'l');
+ struct Win * win_keys = get_win_by_id(world, 'k'); /* Bad hardcoding. */
+ struct Win * win_map = get_win_by_id(world, 'm'); /* TODO: Replace. */
+ struct Win * win_info = get_win_by_id(world, 'i'); /* */
+ struct Win * win_log = get_win_by_id(world, 'l'); /* */