From: Christian Heller Date: Sun, 13 Mar 2016 10:39:58 +0000 (+0100) Subject: TCE: Fix "allowed" tests on player actions. X-Git-Tag: tce~25 X-Git-Url: https://plomlompom.com/repos/index.html?a=commitdiff_plain;h=6064580a766eeb319bca90cdb639dc1012f6150d;p=plomrogue TCE: Fix "allowed" tests on player actions. --- diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 082a05b..b055888 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -7,16 +7,18 @@ from server.config.world_data import world_db def play_drink(): - if action_exists("drink") and world_db["WORLD_ACTIVE"]: - pos = world_db["Things"][0]["pos"] - if not (chr(world_db["MAP"][pos]) == "0" - and world_db["wetmap"][pos] > ord("0")): - log("NOTHING to drink here.") - return - elif world_db["Things"][0]["T_KIDNEY"] >= 32: - log("You're too FULL to drink more.") - return - world_db["set_command"]("drink") + if not (action_exists("drink") and world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + pos = world_db["Things"][0]["pos"] + if not (chr(world_db["MAP"][pos]) == "0" + and world_db["wetmap"][pos] > ord("0")): + log("NOTHING to drink here.") + return + elif world_db["Things"][0]["T_KIDNEY"] >= 32: + log("You're too FULL to drink more.") + return + world_db["set_command"]("drink") def actor_drink(t): @@ -34,11 +36,13 @@ def actor_drink(t): def play_pee(): - if action_exists("pee") and world_db["WORLD_ACTIVE"]: - if world_db["Things"][0]["T_BLADDER"] < 1: - log("Nothing to drop from empty bladder.") - return - world_db["set_command"]("pee") + if not (action_exists("pee") and world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + if world_db["Things"][0]["T_BLADDER"] < 1: + log("Nothing to drop from empty bladder.") + return + world_db["set_command"]("pee") def actor_pee(t): @@ -53,11 +57,13 @@ def actor_pee(t): def play_drop(): - if action_exists("drop") and world_db["WORLD_ACTIVE"]: - if world_db["Things"][0]["T_BOWEL"] < 1: - log("Nothing to drop from empty bowel.") - return - world_db["set_command"]("drop") + if not (action_exists("drop") and world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + if world_db["Things"][0]["T_BOWEL"] < 1: + log("Nothing to drop from empty bowel.") + return + world_db["set_command"]("drop") def actor_drop(t): @@ -72,42 +78,43 @@ def actor_drop(t): def play_move(str_arg): - """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction.""" - if action_exists("move") and world_db["WORLD_ACTIVE"]: - from server.config.world_data import directions_db, symbols_passable - t = world_db["Things"][0] - if not str_arg in directions_db: - print("Illegal move direction string.") - return - d = ord(directions_db[str_arg]) - from server.utils import mv_yx_in_dir_legal - move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"]) - if 1 == move_result[0]: - pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - hitted = [tid for tid in world_db["Things"] - if world_db["Things"][tid]["T_POSY"] == move_result[1] - if world_db["Things"][tid]["T_POSX"] == move_result[2]] - if len(hitted) > 0: - if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32: - if t == world_db["Things"][0]: - log("You're too FULL to suck from another creature.") - return - world_db["Things"][0]["T_ARGUMENT"] = d - world_db["set_command"]("eat") - return - if chr(world_db["MAP"][pos]) in "34": - if t["T_STOMACH"] >= 32: - if t == world_db["Things"][0]: - log("You're too FULL to eat.") - return - world_db["Things"][0]["T_ARGUMENT"] = d - world_db["set_command"]("eat") + if not (action_exists("move") and world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + from server.config.world_data import directions_db, symbols_passable + t = world_db["Things"][0] + if not str_arg in directions_db: + print("Illegal move direction string.") + return + d = ord(directions_db[str_arg]) + from server.utils import mv_yx_in_dir_legal + move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"]) + if 1 == move_result[0]: + pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] + hitted = [tid for tid in world_db["Things"] + if world_db["Things"][tid]["T_POSY"] == move_result[1] + if world_db["Things"][tid]["T_POSX"] == move_result[2]] + if len(hitted) > 0: + if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32: + if t == world_db["Things"][0]: + log("You're too FULL to suck from another creature.") return - if chr(world_db["MAP"][pos]) in symbols_passable: - world_db["Things"][0]["T_ARGUMENT"] = d - world_db["set_command"]("move") + world_db["Things"][0]["T_ARGUMENT"] = d + world_db["set_command"]("eat") + return + if chr(world_db["MAP"][pos]) in "34": + if t["T_STOMACH"] >= 32: + if t == world_db["Things"][0]: + log("You're too FULL to eat.") return - log("You CAN'T eat your way through there.") + world_db["Things"][0]["T_ARGUMENT"] = d + world_db["set_command"]("eat") + return + if chr(world_db["MAP"][pos]) in symbols_passable: + world_db["Things"][0]["T_ARGUMENT"] = d + world_db["set_command"]("move") + return + log("You CAN'T eat your way through there.") def actor_eat(t): @@ -364,10 +371,12 @@ world_db["turn_over"] = turn_over def command_ai(): """Call ai() on player Thing, then turn_over().""" + if not (world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return from server.ai import ai - if world_db["WORLD_ACTIVE"]: - ai(world_db["Things"][0]) - world_db["turn_over"]() + ai(world_db["Things"][0]) + world_db["turn_over"]() def set_command(action):