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New client: Only redraw screen when content change can be assumed.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index c48735b63846d6411b64d60baa94a6ecb213c9dd..212f5822f00e8cbd7b3410f17d12269569b19035 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,34
+1,24
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-IN GENERAL:
-
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
-
-- expand use of hardcoded_strings module(s)
-
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-SERVER:
+- quote escaping in token_from_line()
-- consider
- <http://www.plomlompom.de/PlomRogue/plomwiki.php?title=TheCreationOfSpace#comment_0>
+- think about refactoring occurrences of "free(...); ... = NULL;"
-- save confserver/world data in record and save file, too; handle them like god
- commands
+SERVER:
--
ensure atomic re-writing of savefil
e
+-
pythonize Python cod
e
--
FOV algorithm is buggy in large maps
+-
old C code: pythonize, then re-C as needed by performance
CLIENT:
CLIENT:
--
enable toggling of window borders
+-
re-work unnecessary complex command / keybinding / server message mapping
--
make log scrollable
+-
only send "ITEM_HERE" query to server when the dependent window is open
-- d
o something about a growing log slowing down the client
+- d
raw_win_log() is still buggy (make mem alloc for other line break styles!)