home
·
contact
·
privacy
projects
/
plomrogue
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Server: meta command STACK to list item stack below player in out file.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index c6623da4ddf03a19c52db310a12cb1e684a275a2..2b78587e389c2dbe1e44e199a21908748d6780a8 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,25
+1,22
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
+IN GENERAL:
+
+- expand use of hardcoded_strings module(s)
+
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
-
-SERVER:
-
-- optimize too-slow AI / FOV algorithms
-
-- is it actually useful to define map object action ids in the config file?
+CLIENT:
--
for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
+-
split Available keys window in two (Global keys (maybe drop that, replace it
+ by F6 window), Active window's keys)
-CLIENT:
+- re-work unnecessary complex command / keybinding / server message mapping
-- enable toggling of window borders
+BUILD PROCESS:
-- make log scrollable
+- erlehmann's redo scripts are not OSX-compliant, see:
+ <https://github.com/plomlompom/plomrogue/issues/2>