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Server: meta command STACK to list item stack below player in out file.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index c8b668126d80ff99a19d069220ac28b92787ea9c..2b78587e389c2dbe1e44e199a21908748d6780a8 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-4,10
+4,6
@@
IN GENERAL:
- expand use of hardcoded_strings module(s)
- expand use of hardcoded_strings module(s)
-SERVER:
-
-- check whether saving every player turn slows down gameplay
-
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
@@
-15,6
+11,12
@@
BOTH SERVER/CLIENT:
CLIENT:
CLIENT:
+- split Available keys window in two (Global keys (maybe drop that, replace it
+ by F6 window), Active window's keys)
+
- re-work unnecessary complex command / keybinding / server message mapping
- re-work unnecessary complex command / keybinding / server message mapping
-- fix memory leakin draw_wins module
+BUILD PROCESS:
+
+- erlehmann's redo scripts are not OSX-compliant, see:
+ <https://github.com/plomlompom/plomrogue/issues/2>