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Fix square grid scrolling bug.
[plomrogue2]
/
rogue_chat_nocanvas_monochrome.html
diff --git
a/rogue_chat_nocanvas_monochrome.html
b/rogue_chat_nocanvas_monochrome.html
index 1f2ebe0dcd1865ba8b25e5329c55a9ce8e97aa71..4956cbdc3beccb39222fc26f571462cd4482c4a1 100644
(file)
--- a/
rogue_chat_nocanvas_monochrome.html
+++ b/
rogue_chat_nocanvas_monochrome.html
@@
-36,8
+36,7
@@
toggle terrain/control view (from study mode): <input id="key_toggle_map_mode" t
</div>
<script>
"use strict";
</div>
<script>
"use strict";
-//let websocket_location = "wss://plomlompom.com/rogue_chat/";
-let websocket_location = "ws://localhost:8000/";
+let websocket_location = "wss://plomlompom.com/rogue_chat/";
let rows_selector = document.getElementById("n_rows");
let cols_selector = document.getElementById("n_cols");
let rows_selector = document.getElementById("n_rows");
let cols_selector = document.getElementById("n_cols");
@@
-468,7
+467,7
@@
let tui = {
let map_lines = []
if (game.map_geometry == 'Square') {
for (let line_split of map_lines_split) {
let map_lines = []
if (game.map_geometry == 'Square') {
for (let line_split of map_lines_split) {
- map_lines.push(line_split.join('
'));
+ map_lines.push(line_split.join(''));
};
} else if (game.map_geometry == 'Hex') {
let indent = 0
};
} else if (game.map_geometry == 'Hex') {
let indent = 0