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Server: Make thingproliferation function selectable.
[plomrogue]
/
server
/
commands.py
diff --git
a/server/commands.py
b/server/commands.py
index 975e1bd4477800d0d3a22693aeba28981f6c76df..71094e3b2c953e5d122df611a314cd0756c46fe2 100644
(file)
--- a/
server/commands.py
+++ b/
server/commands.py
@@
-7,8
+7,8
@@
from server.config.world_data import world_db
from server.config.io import io_db
from server.io import log, strong_write
from server.utils import integer_test, id_setter
from server.config.io import io_db
from server.io import log, strong_write
from server.utils import integer_test, id_setter
-from server.world import
build_fov_map, update_map_memory, set_world_inactive,\
- turn_over
+from server.world import
update_map_memory, set_world_inactive, turn_over
+from server.build_fov_map import build_fov_map
def command_plugin(str_plugin):
def command_plugin(str_plugin):
@@
-149,7
+149,7
@@
def command_tid(id_string):
print("Ignoring: No ThingType to settle new Thing in.")
return
type = list(world_db["ThingTypes"].keys())[0]
print("Ignoring: No ThingType to settle new Thing in.")
return
type = list(world_db["ThingTypes"].keys())[0]
- from server.
world
import new_Thing
+ from server.
new_thing
import new_Thing
world_db["Things"][id] = new_Thing(type)
world_db["Things"][id] = new_Thing(type)
@@
-507,6
+507,6
@@
def play_move(str_arg):
def command_ai():
"""Call ai() on player Thing, then turn_over()."""
def command_ai():
"""Call ai() on player Thing, then turn_over()."""
- from server.
ai import ai
- ai(world_db["Things"][0])
+ from server.
config.actions import ai_func
+ ai
_func
(world_db["Things"][0])
turn_over()
turn_over()