-#include "misc.h" /* center_offset() */
-#include "windows.h" /* struct Win, get_win_by_id() */
+#include "windows.h" /* struct Win, center_offset(), get_win_by_id() */
if (('8' == d || '2' == d) && world.map.size.y > win->frame_size.y)
{
offset = center_offset(win->center.y,
if (('8' == d || '2' == d) && world.map.size.y > win->frame_size.y)
{
offset = center_offset(win->center.y,