snprintf(text, 100, "Turn: %d", count);
draw_with_linebreaks(win, text, 0); }
-void draw_horizontal_scroll_hint (struct Win * win, uint16_t y, uint32_t more_lines, char dir) {
-// Draw scroll hint line in win at row y, announce more_lines more lines in direction dir.
- uint16_t x, offset;
- char phrase[] = "more lines";
- char * scrolldesc = malloc((3 * sizeof(char)) + strlen(phrase) + 10); // 10 = max chars for uint32_t string
- sprintf(scrolldesc, " %d %s ", more_lines, phrase);
- offset = 1;
- if (win->frame.size.x > (strlen(scrolldesc) + 1))
- offset = (win->frame.size.x - strlen(scrolldesc)) / 2;
- for (x = 0; x < win->frame.size.x; x++)
- if (x >= offset && x < strlen(scrolldesc) + offset)
- mvwaddch(win->frame.curses_win, y, x, scrolldesc[x - offset] | A_REVERSE);
- else
- mvwaddch(win->frame.curses_win, y, x, dir | A_REVERSE);
- free(scrolldesc); }
-
void draw_keys_win (struct Win * win) {
// Draw keybindings window.
struct World * world = (struct World *) win->data;
attr_t attri;
for (y = 0; y <= world->keyswindata->max && y < win->frame.size.y; y++) {
if (0 == y && offset > 0) {
- draw_horizontal_scroll_hint (win, y, offset + 1, '^');
+ draw_scroll_hint(&win->frame, y, offset + 1, '^');
continue; }
else if (win->frame.size.y == y + 1 && 0 < world->keyswindata->max - (win->frame.size.y + offset - 1)) {
- draw_horizontal_scroll_hint (win, y, world->keyswindata->max - (offset + win->frame.size.y) + 2, 'v');
+ draw_scroll_hint(&win->frame, y, world->keyswindata->max - (offset + win->frame.size.y) + 2, 'v');
continue; }
attri = 0;
if (y == world->keyswindata->select - offset) {