t["T_MEMMAP"][pos] = world_db["MAP"][pos]
if age_map:
age_some_memdepthmap_on_nonfov_cells()
- for mt in [mt for mt in t["T_MEMTHING"]
- if ord_v == t["fovmap"][(mt[1] * world_db["MAP_LENGTH"])
- + mt[2]]]:
- t["T_MEMTHING"].remove(mt)
+ t["T_MEMTHING"] = [mt for mt in t["T_MEMTHING"]
+ if ord_v != t["fovmap"][(mt[1] * world_db["MAP_LENGTH"])
+ + mt[2]]]
for id in [id for id in world_db["Things"]
if not world_db["Things"][id]["carried"]]:
type = world_db["Things"][id]["T_TYPE"]
def actor_pick_up(t):
"""Make t pick up (topmost?) Thing from ground into inventory."""
- # Topmostness is actually not defined so far. Picks Thing with highest ID.
+ # Topmostness is actually not defined so far. Picks most nutritious Thing.
ids = [id for id in world_db["Things"] if world_db["Things"][id] != t
if not world_db["Things"][id]["carried"]
if world_db["Things"][id]["T_POSY"] == t["T_POSY"]
if world_db["Things"][id]["T_POSX"] == t["T_POSX"]]
if len(ids):
- highest_id = 0
+ highest_id = ids[0]
+ nutritious = 0
for id in ids:
- if id > highest_id:
+ type = world_db["Things"][id]["T_TYPE"]
+ if world_db["ThingTypes"][type]["TT_CONSUMABLE"] > nutritious:
+ nutritious = world_db["ThingTypes"][type]["TT_CONSUMABLE"]
highest_id = id
world_db["Things"][highest_id]["carried"] = True
t["T_CARRIES"].append(highest_id)