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Some code-internal restructuring following the assumption that game map height /
[plomrogue]
/
src
/
common
/
yx_uint16.h
diff --git
a/src/common/yx_uint16.h
b/src/common/yx_uint16.h
index 6dd359a32cd9be20331ce482fbeb4bc6817f663b..05cf29e9238163d8c5425171afcac7e06ab48f18 100644
(file)
--- a/
src/common/yx_uint16.h
+++ b/
src/common/yx_uint16.h
@@
-1,7
+1,6
@@
/* yx_uint16.h
*
- * Struct coordinates in 2-dimensional space (such as the ncurses screen and
- * game maps).
+ * Used for window / screen maps and game map size.
*/
#ifndef YX_UINT16_H