#include <ncurses.h> /* for mvwaddch() */
#include "windows.h" /* for structs Win, Frame, for draw_scroll_hint() */
#include "misc.h" /* for center_offset() */
-#include "keybindings.h" /* for struct KeyBinding, for get_keyname() */
+#include "keybindings.h" /* for struct KeyBinding, for get_name_to_keycode() */
#include "map_objects.h" /* for structs MapObj, Player */
#include "map.h" /* for Map struct */
#include "main.h" /* for World struct */
extern void draw_keys_win(struct Win * win)
{
+ char * err_hint = "Trouble with draw_scroll_hint() in draw_keys_win().";
struct World * world = (struct World *) win->data;
- uint16_t offset, y, x;
- offset = center_offset(world->keyswindata->select, world->keyswindata->max,
- win->frame.size.y - 1);
- uint8_t keydescwidth = 9 + 1; /* max length assured by get_keyname() + \0 */
+ uint16_t n_keybs = get_n_of_keybs(world);
+ uint16_t offset = center_offset(world->keyswindata->select, n_keybs - 1,
+ win->frame.size.y - 1);
+
+ uint8_t keydescwidth = 9 + 1; /* get_name_to_keycode()'s max length + \0 */
char keydesc[keydescwidth];
- char * keyname;
- char * err_hint = "Trouble with draw_scroll_hint() in draw_keys_win().";
- attr_t attri;
- char * cmd_dsc;
- for (y = 0; y <= world->keyswindata->max && y < win->frame.size.y; y++)
+
+ uint16_t y, x;
+ for (y = 0; y <= n_keybs - 1 && y < win->frame.size.y; y++)
{
+
if (0 == y && offset > 0)
{
exit_err(draw_scroll_hint(&win->frame, y, offset + 1, '^'),
continue;
}
else if (win->frame.size.y == y + 1
- && 0 < world->keyswindata->max
+ && 0 < (n_keybs - 1)
- (win->frame.size.y + offset - 1))
{
exit_err(draw_scroll_hint(&win->frame, y,
- world->keyswindata->max
- - (offset + win->frame.size.y) + 2, 'v'),
+ (n_keybs - 1)
+ - (offset + win->frame.size.y) + 2,
+ 'v'),
world, err_hint);
continue;
}
- attri = 0;
+
+ attr_t attri = 0;
if (y == world->keyswindata->select - offset)
{
attri = A_REVERSE;
attri = attri | A_BLINK;
}
}
- keyname = get_keyname(world, world->keybindings[y + offset].key);
+
+ struct KeyBinding * kb_p = get_keyb_of_n(world, y + offset);
+ char * keyname = get_name_to_keycode(world, kb_p->key);
snprintf(keydesc, keydescwidth, "%-9s", keyname);
free(keyname);
- cmd_dsc = get_command_longdsc(world,
- world->keybindings[y + offset].name);
+ char * cmd_dsc = get_command_longdsc(world, kb_p->name);
for (x = 0; x < win->frame.size.x; x++)
{
if (x < strlen(keydesc))