1 # This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
2 # or any later version. For details on its copyright, license, and warranties,
3 # see the file NOTICE in the root directory of the PlomRogue source package.
6 from server.config.world_data import world_db
10 if action_exists("drink") and world_db["WORLD_ACTIVE"]:
11 if ord("~") != world_db["MAP"][world_db["Things"][0]["pos"]]:
12 log("NOTHING to drink here.")
14 world_db["set_command"]("drink")
18 if ord("~") == world_db["MAP"][world_db["Things"][0]["pos"]]:
24 if action_exists("pee") and world_db["WORLD_ACTIVE"]:
25 if world_db["Things"][0]["T_BLADDER"] < 1:
26 log("Nothing to drop from empty bladder.")
28 world_db["set_command"]("pee")
32 if t["T_BLADDER"] < 1:
34 if t == world_db["Things"][0]:
35 log("You LOSE fluid.")
36 terrain = world_db["MAP"][t["pos"]]
41 if action_exists("drop") and world_db["WORLD_ACTIVE"]:
42 if world_db["Things"][0]["T_BOWEL"] < 1:
43 log("Nothing to drop from empty bowel.")
45 world_db["set_command"]("drop")
51 if t == world_db["Things"][0]:
52 log("You DROP waste.")
53 terrain = world_db["MAP"][t["pos"]]
55 if chr(terrain) == "_":
56 world_db["MAP"][t["pos"]] = ord(".")
57 elif chr(terrain) == ".":
58 world_db["MAP"][t["pos"]] = ord(":")
59 elif chr(terrain) == ":":
60 world_db["MAP"][t["pos"]] = ord("%")
61 elif chr(terrain) == "%":
62 world_db["MAP"][t["pos"]] = ord("#")
63 elif chr(terrain) == "#":
64 world_db["MAP"][t["pos"]] = ord("X")
65 elif chr(terrain) == "X":
67 if t == world_db["Things"][0]:
68 t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
72 def play_move(str_arg):
73 """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction."""
74 if action_exists("move") and world_db["WORLD_ACTIVE"]:
75 from server.config.world_data import directions_db, symbols_passable
76 t = world_db["Things"][0]
77 if not str_arg in directions_db:
78 print("Illegal move direction string.")
80 d = ord(directions_db[str_arg])
81 from server.utils import mv_yx_in_dir_legal
82 move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
83 if 1 == move_result[0]:
84 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
85 if ord("%") == world_db["MAP"][pos] or \
86 ord("#") == world_db["MAP"][pos]:
87 world_db["Things"][0]["T_ARGUMENT"] = d
88 world_db["set_command"]("move")
90 if chr(world_db["MAP"][pos]) in symbols_passable:
91 world_db["Things"][0]["T_ARGUMENT"] = d
92 world_db["set_command"]("move")
94 log("You CAN'T eat your way through there.")
98 from server.build_fov_map import build_fov_map
99 from server.utils import mv_yx_in_dir_legal, rand
100 from server.config.world_data import directions_db, symbols_passable
102 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
103 t["T_POSY"], t["T_POSX"])
104 if 1 == move_result[0]:
105 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
106 hitted = [tid for tid in world_db["Things"]
107 if world_db["Things"][tid] != t
108 if world_db["Things"][tid]["T_LIFEPOINTS"]
109 if world_db["Things"][tid]["T_POSY"] == move_result[1]
110 if world_db["Things"][tid]["T_POSX"] == move_result[2]]
113 hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
114 if t == world_db["Things"][0]:
115 hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
116 log("You BUMP into " + hitted_name + ".")
118 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
119 log(hitter_name +" BUMPS into you.")
121 passable = chr(world_db["MAP"][pos]) in symbols_passable
122 direction = [direction for direction in directions_db
123 if directions_db[direction] == chr(t["T_ARGUMENT"])][0]
125 t["T_POSY"] = move_result[1]
126 t["T_POSX"] = move_result[2]
127 t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2]
130 if t["T_BOWEL"] >= 32:
131 if t == world_db["Things"][0]:
132 log("You're too FULL to eat.")
133 elif ord("%") == world_db["MAP"][pos] and 0 == int(rand.next() % 2):
135 world_db["MAP"][pos] = ord("_")
137 elif ord("#") == world_db["MAP"][pos] and 0 == int(rand.next() % 5):
139 world_db["MAP"][pos] = ord("_")
141 if t["T_BOWEL"] > 32:
146 from server.make_map import new_pos, is_neighbor
147 from server.utils import rand
148 world_db["MAP"] = bytearray(b'X' * (world_db["MAP_LENGTH"] ** 2))
149 length = world_db["MAP_LENGTH"]
150 add_half_width = (not (length % 2)) * int(length / 2)
151 world_db["MAP"][int((length ** 2) / 2) + add_half_width] = ord("#")
153 y, x, pos = new_pos()
154 if "X" == chr(world_db["MAP"][pos]) and is_neighbor((y, x), "#"):
155 if y == 0 or y == (length - 1) or x == 0 or x == (length - 1):
157 world_db["MAP"][pos] = ord("#")
158 n_ground = int((length ** 2) / 16)
160 while (i_ground <= n_ground):
161 single_allowed = rand.next() % 32
162 y, x, pos = new_pos()
163 if "#" == chr(world_db["MAP"][pos]) \
164 and ((not single_allowed) or is_neighbor((y, x), "_")):
165 world_db["MAP"][pos] = ord("_")
167 n_water = int((length ** 2) / 64)
169 while (i_water <= n_water):
170 single_allowed = rand.next() % 32
171 y, x, pos = new_pos()
172 if "_" == chr(world_db["MAP"][pos]) \
173 and ((not single_allowed) or is_neighbor((y, x), "~")):
174 world_db["MAP"][pos] = ord("~")
178 def calc_effort(ta, t):
179 from server.utils import mv_yx_in_dir_legal
180 if ta["TA_NAME"] == "move":
181 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
182 t["T_POSY"], t["T_POSX"])
183 if 1 == move_result[0]:
184 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
185 terrain = chr(world_db["MAP"][pos])
191 world_db["calc_effort"] = calc_effort
195 from server.ai import ai
196 from server.config.actions import action_db
197 from server.update_map_memory import update_map_memory
198 from server.io import try_worldstate_update
199 from server.config.io import io_db
200 from server.utils import rand
201 while world_db["Things"][0]["T_LIFEPOINTS"]:
202 for tid in [tid for tid in world_db["Things"]]:
203 if not tid in world_db["Things"]:
205 Thing = world_db["Things"][tid]
206 if Thing["T_LIFEPOINTS"]:
207 if not Thing["T_COMMAND"]:
208 update_map_memory(Thing)
212 if Thing["T_LIFEPOINTS"]:
213 Thing["T_PROGRESS"] += 1
214 taid = [a for a in world_db["ThingActions"]
215 if a == Thing["T_COMMAND"]][0]
216 ThingAction = world_db["ThingActions"][taid]
217 effort = world_db["calc_effort"](ThingAction, Thing)
218 if Thing["T_PROGRESS"] >= effort:
219 action = action_db["actor_" + ThingAction["TA_NAME"]]
221 Thing["T_COMMAND"] = 0
222 Thing["T_PROGRESS"] = 0
223 if Thing["T_BOWEL"] > 16:
224 if 0 == (rand.next() % (33 - Thing["T_BOWEL"])):
225 action_db["actor_drop"](Thing)
226 world_db["TURN"] += 1
227 io_db["worldstate_updateable"] = True
228 try_worldstate_update()
229 world_db["turn_over"] = turn_over
233 """Call ai() on player Thing, then turn_over()."""
234 from server.ai import ai
235 if world_db["WORLD_ACTIVE"]:
236 ai(world_db["Things"][0])
237 world_db["turn_over"]()
240 def set_command(action):
241 """Set player's T_COMMAND, then call turn_over()."""
242 tid = [x for x in world_db["ThingActions"]
243 if world_db["ThingActions"][x]["TA_NAME"] == action][0]
244 world_db["Things"][0]["T_COMMAND"] = tid
245 world_db["turn_over"]()
246 world_db["set_command"] = set_command
250 """Try "wait" as player's T_COMMAND."""
251 if world_db["WORLD_ACTIVE"]:
252 world_db["set_command"]("wait")
255 from server.config.io import io_db
256 io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]]
257 io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]]
258 import server.config.world_data
259 server.config.world_data.symbols_hide = "%#X"
260 server.config.world_data.symbols_passable = "_.:~"
261 server.config.world_data.thing_defaults["T_BOWEL"] = 0
262 server.config.world_data.thing_defaults["T_BLADDER"] = 0
263 import server.config.make_world_helpers
264 server.config.make_world_helpers.make_map = make_map
265 from server.config.commands import commands_db
266 commands_db["THINGS_HERE"] = (2, True, lambda x, y: None)
267 commands_db["ai"] = (0, False, command_ai)
268 commands_db["move"] = (1, False, play_move)
269 commands_db["wait"] = (0, False, play_wait)
270 commands_db["drop"] = (0, False, play_drop)
271 commands_db["drink"] = (0, False, play_drink)
272 commands_db["pee"] = (0, False, play_pee)
273 commands_db["use"] = (1, False, lambda x: None)
274 commands_db["pickup"] = (0, False, lambda: None)
275 commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255))
276 commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255))
277 from server.actions import actor_wait
278 import server.config.actions
279 server.config.actions.action_db = {
280 "actor_wait": actor_wait,
281 "actor_move": actor_move,
282 "actor_drop": actor_drop,
283 "actor_drink": actor_drink,
284 "actor_pee": actor_pee,
287 strong_write(io_db["file_out"], "PLUGIN TheCrawlingEater\n")