+ """If passable, move/collide(=attack) thing into T_ARGUMENT's direction."""
+ dir_c = t["T_ARGUMENT"].encode("ascii")[0]
+ legal_move = libpr.mv_yx_in_dir_legal_wrap(dir_c, t["T_POSY"], t["T_POSX"])
+ passable = False
+ if -1 == legal_move:
+ raise SystemExit("Too much wrapping in mv_yx_in_dir_legal_wrap()!")
+ elif 1 == legal_move:
+ pos = (libpr.result_y() * world_db["MAP_LENGTH"]) + libpr.result_x()
+ passable = "." == chr(world_db["MAP"][pos])
+ hitted = [id for id in world_db["Things"]
+ if world_db["Things"][id] != t
+ if world_db["Things"][id]["T_LIFEPOINTS"]
+ if world_db["Things"][id]["T_POSY"] == libpr.result_y()
+ if world_db["Things"][id]["T_POSX"] == libpr.result_x()]
+ if len(hitted):
+ hitted = hitted[0]
+ decrement_lifepoints(world_db["Things"][hitted])
+ hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
+ hitter = "You" if t == world_db["Things"][0] else hitter_name
+ hitted_type = world_db["Things"][hitted]["T_TYPE"]
+ hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
+ hitted = "you" if hitted == world_db["Things"][0] else hitted_name
+ verb = " wound " if hitter == "You" else " wounds "
+ strong_write(io_db["file_out"], "LOG " + hitter + verb + hitted + \
+ ".\n")
+ return
+ dir = [dir for dir in directions_db
+ if directions_db[dir] == t["T_ARGUMENT"]][0]
+ if passable:
+ t["T_POSY"] = libpr.result_y()
+ t["T_POSX"] = libpr.result_x()
+ for id in t["T_CARRIES"]:
+ world_db["Things"][id]["T_POSY"] = libpr.result_y()
+ world_db["Things"][id]["T_POSX"] = libpr.result_x()
+ build_fov_map(t)
+ strong_write(io_db["file_out"], "LOG You move " + dir + ".\n")
+ else:
+ strong_write(io_db["file_out"], "LOG You fail to move " + dir + ".\n")