"""If passable, move/collide(=attack) thing into T_ARGUMENT's direction."""
from server.world import build_fov_map, decrement_lifepoints
from server.utils import mv_yx_in_dir_legal
"""If passable, move/collide(=attack) thing into T_ARGUMENT's direction."""
from server.world import build_fov_map, decrement_lifepoints
from server.utils import mv_yx_in_dir_legal
passable = False
move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
t["T_POSY"], t["T_POSX"])
passable = False
move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
t["T_POSY"], t["T_POSX"])