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Got rid of misc.h. Split off remains into array_append.h and control.h.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index ceea7b48ef8275774902cb00a0518bf263a155e8..825be244f0d58bf5a243e396d5540ae7084a14ea 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-13,8
+13,6
@@
SERVER:
- implement field of view / line of sight and obstacles for those on the map
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
@@
-27,7
+25,3
@@
CLIENT:
- enable toggling of window borders
- make log scrollable
- enable toggling of window borders
- make log scrollable
-
-- re-organize code: empty misc.h into proper modules, split up windows.h
-
-- simplify get_keyname_to_keycode()