self.login_name = None
self.switch_mode('waiting_for_server')
self.keys = {
- 'switch_to_chat': 'C',
- 'switch_to_play': 'P',
- 'switch_to_annotate': 'E',
- 'switch_to_portal': 'p',
+ 'switch_to_chat': 't',
+ 'switch_to_play': 'p',
+ 'switch_to_annotate': 'm',
+ 'switch_to_portal': 'P',
'switch_to_study': '?',
- 'switch_to_edit': 'E',
- 'flatten': 'f',
+ 'switch_to_edit': 'm',
+ 'flatten': 'F',
'hex_move_upleft': 'w',
'hex_move_upright': 'e',
'hex_move_right': 'd',
- 'hex_move_downright': 'c',
- 'hex_move_downleft': 'x',
- 'hex_move_left': 's',
+ 'hex_move_downright': 'x',
+ 'hex_move_downleft': 'y',
+ 'hex_move_left': 'a',
'square_move_up': 'w',
'square_move_left': 'a',
'square_move_down': 's',
self.send('TASK:FLATTEN_SURROUNDINGS')
elif key in self.movement_keys:
self.send('TASK:MOVE ' + self.movement_keys[key])
- elif key == 'q':
- self.log_msg('quitting')
- self.send('QUIT')
elif self.mode == self.mode_edit:
self.send('TASK:WRITE ' + key)
self.switch_mode('play')