def turn_over():
"""Run game world and its inhabitants until new player input expected."""
- from server.config.actions import action_db, ai_func
+ from server.ai import ai
+ from server.config.actions import action_db
from server.config.misc import calc_effort_func
from server.update_map_memory import update_map_memory
from server.thingproliferation import thingproliferation
update_map_memory(Thing)
if 0 == id:
return
- ai_func(Thing)
+ ai(Thing)
try_healing(Thing)
hunger(Thing)
if Thing["T_LIFEPOINTS"]: