raw();
init_keybindings(&world);
set_cleanup_flag(CLEANUP_KEYBINDINGS);
- struct WinMeta win_meta = init_win_meta(screen);
+ struct WinMeta win_meta;
+ init_win_meta(screen, &win_meta);
struct Win win_keys = init_win(&win_meta, "Keys",
0, 29, &world, draw_keys_win);
struct Win win_info = init_win(&win_meta, "Info",