char * f_name = "read_map_objects()";
struct MapObj ** mo_ptr_ptr = &world->map_objs;
char * delim = " ";
+ struct MapObj * mo;
while (try_fgets(line, linemax + 1, file, world, f_name))
{
- struct MapObj * mo = malloc(sizeof(struct MapObj));
+ mo = malloc(sizeof(struct MapObj));
mo->next = NULL;
mo->id = atoi(strtok(line, delim));
if (mo->id > world->map_obj_count)
* mo_ptr_ptr = mo;
mo_ptr_ptr = &mo->next;
}
+ world->last_map_obj = mo;
}
mo->type = mod->id;
mo->lifepoints = mod->lifepoints;
mo->pos = find_passable_pos(world->map);
- mo->next = world->map_objs;
- world->map_objs = mo;
+ mo->next = NULL;
+ if (NULL == world->last_map_obj)
+ {
+ world->map_objs = mo;
+ }
+ else
+ {
+ world->last_map_obj->next = mo;
+ }
+ world->last_map_obj = mo;
}
+extern struct MapObj * get_player(struct World * world)
+{
+ struct MapObj * ptr = world->map_objs;
+ while (1)
+ {
+ if (NULL == ptr)
+ {
+ return ptr;
+ }
+ if (0 == ptr->id)
+ {
+ return ptr;
+ }
+ ptr = ptr->next;
+ }
+}
+
+
+
extern struct MapObjDef * get_map_object_def(struct World * w, uint8_t id)
{
struct MapObjDef * mod = w->map_obj_defs;