+#ifndef ROGUELIKE_H
+#define ROGUELIKE_H
+
struct World {
char interactive;
struct KeyBinding * keybindings;
void growshrink_active_window (struct WinMeta *, char);
void map_scroll (struct Map *, char);
unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *);
+
+#endif