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Add item-free-terrain view, and augment other views with control view.
[plomrogue2]
/
rogue_chat.html
diff --git
a/rogue_chat.html
b/rogue_chat.html
index d865516eaad3d93054f99e7611cda281f1a85964..d24b9f6b8b94eaf290ad87f7562fb7b959646046 100644
(file)
--- a/
rogue_chat.html
+++ b/
rogue_chat.html
@@
-44,7
+44,7
@@
terminal columns: <input id="n_cols" type="number" step=4 min=80 value=80 />
</tr>
<tr>
<td><button id="switch_to_study">study mode</button></td>
</tr>
<tr>
<td><button id="switch_to_study">study mode</button></td>
- <td><button id="toggle_map_mode">toggle
terrain/annotations/control
view</button>
+ <td><button id="toggle_map_mode">toggle
everything/terrain/annotations
view</button>
</tr>
<tr>
<td><button id="switch_to_play">play mode</button></td>
</tr>
<tr>
<td><button id="switch_to_play">play mode</button></td>
@@
-101,7
+101,7
@@
terminal columns: <input id="n_cols" type="number" step=4 min=80 value=80 />
<li><input id="key_switch_to_control_tile_type" type="text" value="Q" />
<li><input id="key_switch_to_annotate" type="text" value="M" />
<li><input id="key_switch_to_portal" type="text" value="T" />
<li><input id="key_switch_to_control_tile_type" type="text" value="Q" />
<li><input id="key_switch_to_annotate" type="text" value="M" />
<li><input id="key_switch_to_portal" type="text" value="T" />
-<li>toggle
terrain/annotations/control
view: <input id="key_toggle_map_mode" type="text" value="M" />
+<li>toggle
everything/terrain/annotations
view: <input id="key_toggle_map_mode" type="text" value="M" />
</ul>
</div>
<script>
</ul>
</div>
<script>
@@
-559,7
+559,7
@@
let tui = {
this.mode_admin.available_modes = ["control_pw_type",
"control_tile_type", "chat",
"study", "play", "edit"]
this.mode_admin.available_modes = ["control_pw_type",
"control_tile_type", "chat",
"study", "play", "edit"]
- this.mode_control_tile_draw.available_modes = ["admin"]
+ this.mode_control_tile_draw.available_modes = ["admin
_enter
"]
this.mode_edit.available_modes = ["write", "annotate", "portal",
"password", "chat", "study", "play",
"admin_enter"]
this.mode_edit.available_modes = ["write", "annotate", "portal",
"password", "chat", "study", "play",
"admin_enter"]
@@
-608,7
+608,7
@@
let tui = {
},
switch_mode: function(mode_name) {
this.inputEl.focus();
},
switch_mode: function(mode_name) {
this.inputEl.focus();
- this.map_mode = '
terrain
';
+ this.map_mode = '
all
';
if (mode_name == 'admin_enter' && this.is_admin) {
mode_name = 'admin';
};
if (mode_name == 'admin_enter' && this.is_admin) {
mode_name = 'admin';
};
@@
-794,24
+794,25
@@
let tui = {
draw_map: function() {
let map_lines_split = [];
let line = [];
draw_map: function() {
let map_lines_split = [];
let line = [];
- let map_content = game.map;
- if (this.map_mode == 'control') {
- map_content = game.map_control;
- }
for (let i = 0, j = 0; i < game.map.length; i++, j++) {
if (j == game.map_size[1]) {
map_lines_split.push(line);
line = [];
j = 0;
};
for (let i = 0, j = 0; i < game.map.length; i++, j++) {
if (j == game.map_size[1]) {
map_lines_split.push(line);
line = [];
j = 0;
};
- line.push(map_content[i] + ' ');
+ if (['edit', 'write', 'control_tile_draw',
+ 'control_tile_type'].includes(this.mode.name)) {
+ line.push(game.map[i] + game.map_control[i]);
+ } else {
+ line.push(game.map[i] + ' ');
+ }
};
map_lines_split.push(line);
if (this.map_mode == 'annotations') {
for (const coordinate of explorer.info_hints) {
map_lines_split[coordinate[0]][coordinate[1]] = 'A ';
}
};
map_lines_split.push(line);
if (this.map_mode == 'annotations') {
for (const coordinate of explorer.info_hints) {
map_lines_split[coordinate[0]][coordinate[1]] = 'A ';
}
- } else if (this.map_mode == '
terrain
') {
+ } else if (this.map_mode == '
all
') {
for (const p in game.portals) {
let coordinate = p.split(',')
let original = map_lines_split[coordinate[0]][coordinate[1]];
for (const p in game.portals) {
let coordinate = p.split(',')
let original = map_lines_split[coordinate[0]][coordinate[1]];
@@
-1280,7
+1281,7
@@
tui.inputEl.addEventListener('keydown', (event) => {
if (tui.map_mode == 'terrain') {
tui.map_mode = 'annotations';
} else if (tui.map_mode == 'annotations') {
if (tui.map_mode == 'terrain') {
tui.map_mode = 'annotations';
} else if (tui.map_mode == 'annotations') {
- tui.map_mode = '
contro
l';
+ tui.map_mode = '
al
l';
} else {
tui.map_mode = 'terrain';
}
} else {
tui.map_mode = 'terrain';
}
@@
-1358,7
+1359,7
@@
document.getElementById("toggle_map_mode").onclick = function() {
if (tui.map_mode == 'terrain') {
tui.map_mode = 'annotations';
} else if (tui.map_mode == 'annotations') {
if (tui.map_mode == 'terrain') {
tui.map_mode = 'annotations';
} else if (tui.map_mode == 'annotations') {
- tui.map_mode = '
contro
l';
+ tui.map_mode = '
al
l';
} else {
tui.map_mode = 'terrain';
}
} else {
tui.map_mode = 'terrain';
}