1 Next planned steps in plomrogue development:
5 - check for return values of *printf()
7 - be more strict and humble when allocating memory from the stack
9 - expand use of hardcoded_strings module(s)
13 - make server and client communicate by specific world state info requests
14 in server/out, replacing server/worldstate
18 - optimize too-slow AI / FOV algorithms
20 - save confserver/world data in record and save file, too; handle them like god
25 - enable toggling of window borders