1 Next planned steps in plomrogue development:
5 - check for return values of *printf()
7 - be more strict and humble when allocating memory from the stack
9 - expand use of hardcoded_strings module(s)
13 - make server and client communicate by specific world state info requests
14 in server/out, replacing server/worldstate
18 - optimize too-slow AI / FOV algorithms; maybe use
19 <http://forums.roguetemple.com/index.php?topic=3675.0>?
21 - save confserver/world data in record and save file, too; handle them like god
24 - ensure atomic re-writing of savefile
28 - enable toggling of window borders