1 # This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
2 # or any later version. For details on its copyright, license, and warranties,
3 # see the file NOTICE in the root directory of the PlomRogue source package.
10 from client.config.windows import windows_config
13 redraw_windows = False
14 sep_size = 1 # Width of inter-window borders and title bars.
21 def __init__(self, title, draw_function, size, draw_scroll_hints):
23 self.draw = types.MethodType(draw_function, self)
25 self.draw_scroll_hints = draw_scroll_hints
30 def size_window(config):
34 size[0] = screen_size[0] - sep_size
36 size[0] = screen_size[0] + config[0] - sep_size
39 size[1] = screen_size[1]
41 size[1] = screen_size[1] + config[1]
44 def place_window(win):
45 win_i = windows.index(win)
47 # If win is first window, it goes into the top left corner.
48 win.start = [0 + sep_size, 0]
51 # If not, get win's closest predecessor starting a new stack on the
52 # screen top,fit win's top left to that win_top's top right corner.
54 for i in range(win_i - 1, -1, -1):
56 if (win_top.start[0] == 0 + sep_size):
58 win.start[1] = win_top.start[1] + win_top.size[1] + sep_size
60 # If enough space is found below win's predecessor, fit win's top
61 # left corner to that predecessor's bottom left corner.
62 win_prev = windows[win_i - 1]
63 next_free_y = win_prev.start[0] + win_prev.size[0] + sep_size
64 if (win.size[1] <= win_prev.size[1] and
65 win.size[0] <= screen_size[0] - next_free_y):
66 win.start[1] = win_prev.start[1]
67 win.start[0] = next_free_y
69 # If that fails, try to fit win's top left corner to the top right
70 # corner of its closest predecessor win_test 1) below win_top (see
71 # above) 2) and with enough space open to its right between its
72 # right edge and the lower edge of a win_high located directly
73 # above win_test to fit win there (without growing further to the
74 # right than win_high does or surpassing the screen's lower edge).
78 while (win_test != win_top):
79 for i in range(win_i - 2, -1, -1):
81 if win_test.start[0] > win_high.start[0]:
83 next_free_y = win_high.start[0] + win_high.size[0] \
85 first_free_x = win_test.start[1] + win_test.size[1] \
87 last_free_x = win_high.start[1] + win_high.size[1]
88 if (win.size[0] <= screen_size[0] - next_free_y and
89 win.size[1] <= last_free_x - first_free_x):
90 win.start[1] = first_free_x
91 win.start[0] = next_free_y
95 global screen_size, stdscr
97 stdscr = curses.initscr()
98 screen_size = stdscr.getmaxyx()
101 for config in windows_config:
102 size = size_window(config["config"])
103 window = Window(config["title"], config["func"], size,
104 config["scroll_hints"])
105 windows.append(window)
107 redraw_windows = True
112 def healthy_addch(y, x, char, attr=0):
113 """Wrap Python curses' addch() weirdnesses into sane interface.
115 Works around <http://stackoverflow.com/questions/7063128/> with
116 <https://stackoverflow.com/a/26797300> and enforces char to be a byte
117 instead of a single-char string.
119 if y == screen_size[0] - 1 and x == screen_size[1] - 1:
120 char_before = stdscr.inch(y, x - 1)
121 stdscr.addch(y, x - 1, char.encode(), attr)
122 stdscr.insstr(y, x - 1, " ")
123 stdscr.addch(y, x - 1,
124 char_before & 0xFF, char_before & curses.A_ATTRIBUTES)
126 stdscr.addch(y, x, char.encode(), attr)
128 def draw_window_border_lines():
131 j = win.start[int(k == 0)] - sep_size
132 if (j >= 0 and j < screen_size[int(k == 0)]):
134 end = win.start[k] + win.size[k]
135 end = end if end < screen_size[k] else screen_size[k]
137 [healthy_addch(j, i, '-') for i in range(start, end)]
139 [healthy_addch(i, j, '|') for i in range(start, end)]
141 def draw_window_border_corners():
143 up = win.start[0] - sep_size
144 down = win.start[0] + win.size[0]
145 left = win.start[1] - sep_size
146 right = win.start[1] + win.size[1]
147 if (up >= 0 and up < screen_size[0]):
148 if (left >= 0 and left < screen_size[1]):
149 healthy_addch(up, left, '+')
150 if (right >= 0 and right < screen_size[1]):
151 healthy_addch(up, right, '+')
152 if (down >= 0 and down < screen_size[0]):
153 if (left >= 0 and left < screen_size[1]):
154 healthy_addch(down, left, '+')
155 if (right >= 0 and right < screen_size[1]):
156 healthy_addch(down, right, '+')
158 def draw_window_titles():
160 title = " " + win.title + " "
161 if len(title) <= win.size[1]:
163 start_x = win.start[1] + int((win.size[1] - len(title))/2)
164 for x in range(len(title)):
165 healthy_addch(y, start_x + x, title[x])
167 def draw_window_contents():
169 """Draw winmap in area delimited by offset, winmap_size.
171 The individuall cell of a winmap is interpreted as either a single
172 character element, or as a tuple of character and attribute,
173 depending on the size len(cell) spits out.
177 stop[i] = win.size[i] + offset[i]
178 if stop[i] >= winmap_size[i]:
179 stop[i] = winmap_size[i]
180 for y in range(offset[0], stop[0]):
181 for x in range(offset[1], stop[1]):
182 cell = winmap[y * winmap_size[1] + x]
187 y_in_screen = win.start[0] + (y - offset[0])
188 x_in_screen = win.start[1] + (x - offset[1])
189 if (y_in_screen < screen_size[0]
190 and x_in_screen < screen_size[1]):
191 healthy_addch(y_in_screen, x_in_screen, cell, attr)
192 def draw_scroll_hints():
193 def draw_scroll_string(n_lines_outside):
194 hint = ' ' + str(n_lines_outside + 1) + ' more ' + unit + ' '
195 if len(hint) <= win.size[ni]:
196 non_hint_space = win.size[ni] - len(hint)
197 hint_offset = int(non_hint_space / 2)
198 for j in range(win.size[ni] - non_hint_space):
199 pos_2 = win.start[ni] + hint_offset + j
200 x, y = (pos_2, pos_1) if ni else (pos_1, pos_2)
201 healthy_addch(y, x, hint[j], curses.A_REVERSE)
202 def draw_scroll_arrows(ar1, ar2):
203 for j in range(win.size[ni]):
204 pos_2 = win.start[ni] + j
205 x, y = (pos_2, pos_1) if ni else (pos_1, pos_2)
206 healthy_addch(y, x, ar1 if ni else ar2, curses.A_REVERSE)
209 unit = 'rows' if ni else 'columns'
212 draw_scroll_arrows('^', '<')
213 draw_scroll_string(offset[i])
214 if (winmap_size[i] > offset[i] + win.size[i]):
215 pos_1 = win.start[i] + win.size[i] - 1
216 draw_scroll_arrows('v', '>')
217 draw_scroll_string(winmap_size[i] - offset[i]
220 offset, winmap_size, winmap = win.draw()
222 if win.draw_scroll_hints:
226 draw_window_border_lines()
227 draw_window_border_corners()
229 draw_window_contents()