1 # This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
2 # or any later version. For details on its copyright, license, and warranties,
3 # see the file NOTICE in the root directory of the PlomRogue source package.
10 from client.config.windows import windows_config
13 redraw_windows = False
14 sep_size = 1 # Width of inter-window borders and title bars.
21 def __init__(self, title, draw_function, size):
23 self.draw = types.MethodType(draw_function, self)
29 def size_window(config):
33 size[0] = screen_size[0] - sep_size
35 size[0] = screen_size[0] + config[0] - sep_size
38 size[1] = screen_size[1]
40 size[1] = screen_size[1] + config[1]
43 def place_window(win):
44 win_i = windows.index(win)
46 # If win is first window, it goes into the top left corner.
47 win.start = [0 + sep_size, 0]
50 # If not, get win's closest predecessor starting a new stack on the
51 # screen top,fit win's top left to that win_top's top right corner.
53 for i in range(win_i - 1, -1, -1):
55 if (win_top.start[0] == 0 + sep_size):
57 win.start[1] = win_top.start[1] + win_top.size[1] + sep_size
59 # If enough space is found below win's predecessor, fit win's top
60 # left corner to that predecessor's bottom left corner.
61 win_prev = windows[win_i - 1]
62 next_free_y = win_prev.start[0] + win_prev.size[0] + sep_size
63 if (win.size[1] <= win_prev.size[1] and
64 win.size[0] <= screen_size[0] - next_free_y):
65 win.start[1] = win_prev.start[1]
66 win.start[0] = next_free_y
68 # If that fails, try to fit win's top left corner to the top right
69 # corner of its closest predecessor win_test 1) below win_top (see
70 # above) 2) and with enough space open to its right between its
71 # right edge and the lower edge of a win_high located directly
72 # above win_test to fit win there (without growing further to the
73 # right than win_high does or surpassing the screen's lower edge).
77 while (win_test != win_top):
78 for i in range(win_i - 2, -1, -1):
80 if win_test.start[0] > win_high.start[0]:
82 next_free_y = win_high.start[0] + win_high.size[0] \
84 first_free_x = win_test.start[1] + win_test.size[1] \
86 last_free_x = win_high.start[1] + win_high.size[1]
87 if (win.size[0] <= screen_size[0] - next_free_y and
88 win.size[1] <= last_free_x - first_free_x):
89 win.start[1] = first_free_x
90 win.start[0] = next_free_y
94 global screen_size, stdscr
96 stdscr = curses.initscr()
97 screen_size = stdscr.getmaxyx()
100 for config in windows_config:
101 size = size_window(config["config"])
102 window = Window(config["title"], config["func"], size)
103 windows.append(window)
105 redraw_windows = True
110 def healthy_addch(y, x, char, attr=0):
111 """Wrap Python curses' addch() weirdnesses into sane interface.
113 Works around <http://stackoverflow.com/questions/7063128/> with
114 <https://stackoverflow.com/a/26797300> and enforces char to be a byte
115 instead of a single-char string.
117 if y == screen_size[0] - 1 and x == screen_size[1] - 1:
118 char_before = stdscr.inch(y, x - 1)
119 stdscr.addch(y, x - 1, char.encode(), attr)
120 stdscr.insstr(y, x - 1, " ")
121 stdscr.addch(y, x - 1,
122 char_before & 0xFF, char_before & curses.A_ATTRIBUTES)
124 stdscr.addch(y, x, char.encode(), attr)
126 def draw_window_border_lines():
129 j = win.start[int(k == 0)] - sep_size
130 if (j >= 0 and j < screen_size[int(k == 0)]):
132 end = win.start[k] + win.size[k]
133 end = end if end < screen_size[k] else screen_size[k]
135 [healthy_addch(j, i, '-') for i in range(start, end)]
137 [healthy_addch(i, j, '|') for i in range(start, end)]
139 def draw_window_border_corners():
141 up = win.start[0] - sep_size
142 down = win.start[0] + win.size[0]
143 left = win.start[1] - sep_size
144 right = win.start[1] + win.size[1]
145 if (up >= 0 and up < screen_size[0]):
146 if (left >= 0 and left < screen_size[1]):
147 healthy_addch(up, left, '+')
148 if (right >= 0 and right < screen_size[1]):
149 healthy_addch(up, right, '+')
150 if (down >= 0 and down < screen_size[0]):
151 if (left >= 0 and left < screen_size[1]):
152 healthy_addch(down, left, '+')
153 if (right >= 0 and right < screen_size[1]):
154 healthy_addch(down, right, '+')
156 def draw_window_titles():
158 title = " " + win.title + " "
159 if len(title) <= win.size[1]:
161 start_x = win.start[1] + int((win.size[1] - len(title))/2)
162 for x in range(len(title)):
163 healthy_addch(y, start_x + x, title[x])
165 def draw_window_contents():
167 """Draw winmap in area delimited by offset, winmap_size.
169 The individuall cell of a winmap is interpreted as either a single
170 character element, or as a tuple of character and attribute,
171 depending on the size len(cell) spits out.
175 stop[i] = win.size[i] + offset[i]
176 if stop[i] >= winmap_size[i]:
177 stop[i] = winmap_size[i]
178 for y in range(offset[0], stop[0]):
179 for x in range(offset[1], stop[1]):
180 cell = winmap[y * winmap_size[1] + x]
185 y_in_screen = win.start[0] + (y - offset[0])
186 x_in_screen = win.start[1] + (x - offset[1])
187 if (y_in_screen < screen_size[0]
188 and x_in_screen < screen_size[1]):
189 healthy_addch(y_in_screen, x_in_screen, cell, attr)
190 def draw_scroll_hints():
191 def draw_scroll_string(n_lines_outside):
192 hint = ' ' + str(n_lines_outside + 1) + ' more ' + unit + ' '
193 if len(hint) <= win.size[ni]:
194 non_hint_space = win.size[ni] - len(hint)
195 hint_offset = int(non_hint_space / 2)
196 for j in range(win.size[ni] - non_hint_space):
197 pos_2 = win.start[ni] + hint_offset + j
198 x, y = (pos_2, pos_1) if ni else (pos_1, pos_2)
199 healthy_addch(y, x, hint[j], curses.A_REVERSE)
200 def draw_scroll_arrows(ar1, ar2):
201 for j in range(win.size[ni]):
202 pos_2 = win.start[ni] + j
203 x, y = (pos_2, pos_1) if ni else (pos_1, pos_2)
204 healthy_addch(y, x, ar1 if ni else ar2, curses.A_REVERSE)
207 unit = 'rows' if ni else 'columns'
210 draw_scroll_arrows('^', '<')
211 draw_scroll_string(offset[i])
212 if (winmap_size[i] > offset[i] + win.size[i]):
213 pos_1 = win.start[i] + win.size[i] - 1
214 draw_scroll_arrows('v', '>')
215 draw_scroll_string(winmap_size[i] - offset[i]
218 offset, winmap_size, winmap = win.draw()
223 draw_window_border_lines()
224 draw_window_border_corners()
226 draw_window_contents()