- dijkstra_map = DijkstraMap(sound_blockers, obstacles, self.game.maps,
- self.position, largest_audible_distance,
- self.game.get_map)
+ dijkstra_map = DijkstraMap(targets, sound_blockers, obstacles,
+ self.game.maps, self.position,
+ largest_audible_distance, self.game.get_map)