Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+IN GENERAL:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the stack
-- in startup script, pipe server output to log file instead of stdout
+- expand use of hardcoded_strings module(s)
-SERVER:
+BOTH SERVER/CLIENT:
-- implement field of view / line of sight and obstacles for those on the map
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
+SERVER:
-- is it actually useful to define map object action ids in the config file?
+- optimize too-slow AI / FOV algorithms
-- make shape of map (and diagonal movement penalty) configurable in config file
+- save confserver/world data in record and save file, too; handle them like god
+ commands
CLIENT: