Next planned steps in plomrogue development:
-IN GENERAL:
+BOTH SERVER/CLIENT:
- expand use of hardcoded_strings module(s)
-SERVER:
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
-- handle case of actors hitting the map edge
+- quote escaping in token_from_line()
-BOTH SERVER/CLIENT:
+SERVER:
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+- fix hardcoded MAGIC MEAT eating message in thing_actions.c
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
+- only send "STACK" message to server when the dependent window is open
+
BUILD PROCESS:
- erlehmann's redo scripts are not OSX-compliant, see: