Next planned steps in plomrogue development:
-IN GENERAL:
+BOTH SERVER/CLIENT:
- expand use of hardcoded_strings module(s)
-BOTH SERVER/CLIENT:
-
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-CLIENT:
+- quote escaping in token_from_line()
-- re-work unnecessary complex command / keybinding / server message mapping
+- think about refactoring occurrences of "free(...); ... = NULL;"
-- unify ping_pong_test() and try_growing_queue()
+SERVER:
-BUILD PROCESS:
+- pythonize Python code
+
+- old C code: pythonize, then re-C as needed by performance
+
+CLIENT:
+
+- re-work unnecessary complex command / keybinding / server message mapping
-- erlehmann's redo scripts are not OSX-compliant, see:
- <https://github.com/plomlompom/plomrogue/issues/2>
+- only send "ITEM_HERE" query to server when the dependent window is open