X-Git-Url: https://plomlompom.com/repos/processes?a=blobdiff_plain;f=TODO;h=b909b04fb74280aef274705b22a1f913807b79e3;hb=2c5d1a1f12eeb2a742bf46ed8971b3938761c3d5;hp=809027406411c599037c7d43ff41a7c5266600cb;hpb=8fda7f4bd21cfd663ded40522f533896672fab97;p=plomrogue diff --git a/TODO b/TODO index 8090274..b909b04 100644 --- a/TODO +++ b/TODO @@ -1,26 +1,28 @@ Next planned steps in plomrogue development: +IN GENERAL: + +- expand use of hardcoded_strings module(s) + BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -- check for return values of *printf() - -- make config files format more readable / self-explanatory - SERVER: -- implement field of view / line of sight and obstacles for those on the map - -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- consider + -- is it actually useful to define map object action ids in the config file? +- save confserver/world data in record and save file, too; handle them like god + commands -- make shape of map (and diagonal movement penalty) configurable in config file +- rectify the mentioning of line counts in command reading error messages CLIENT: - enable toggling of window borders - make log scrollable + +- send zero-argument player commands without argument