X-Git-Url: https://plomlompom.com/repos/processes?a=blobdiff_plain;f=src%2Fserver%2Fio.c;h=81251c1e4ff34612d7e1f9ecf6a964d23f8373bf;hb=a1b5e2eaa1136d6ee40d6ec2e262cfab368c5880;hp=c4c60478ec0253b1c17695e23006afb7baca49fb;hpb=c964473887d0ebe36c917e178e70cec8d0dcdba0;p=plomrogue diff --git a/src/server/io.c b/src/server/io.c index c4c6047..81251c1 100644 --- a/src/server/io.c +++ b/src/server/io.c @@ -1,6 +1,6 @@ /* src/server/io.c */ -#define _BSD_SOURCE /* usleep() */ +#define _POSIX_C_SOURCE 199309L #include "io.h" #include /* global errno */ #include /* PIPE_BUF */ @@ -10,14 +10,13 @@ #include /* free() */ #include /* strlen(), memcpy() */ #include /* time_t */ -#include /* time() */ -#include /* usleep() */ -#include "../common/err_try_fgets.h" /* err_line() */ +#include /* time(), nanosleep() */ #include "../common/readwrite.h" /* try_fopen(), try_fclose_unlink_rename(), * try_fwrite(), try_fputc(), try_fgetc() */ #include "../common/try_malloc.h" /* try_malloc() */ #include "cleanup.h" /* set_cleanup_flag() */ +#include "field_of_view.h" /* build_visible_map() */ #include "map_objects.h" /* structs MapObj, MapObjDef, get_map_obj_def() */ #include "world.h" /* global world */ @@ -46,8 +45,8 @@ static void write_value_as_line(uint32_t value, FILE * file); /* Write to "file" player's inventory, one item name per line. End in "%\n". */ static void write_inventory(struct MapObj * player, FILE * file); -/* Write to "file" game map, with map objects super-imposed. Write one row per - * \n-delimited line. Super-impose animated objects over inanimate objects. +/* Write to "file" game map as visible to the player, build_visible_map()-drawn. + * Write one row per \n-delimited line. */ static void write_map(FILE * file); @@ -93,10 +92,13 @@ static void read_file_into_queue() char * f_name = "read_file_into_queue()"; uint8_t wait_seconds = 5; time_t now = time(0); + struct timespec dur; + dur.tv_sec = 0; + dur.tv_nsec = 33333333; int test; while (EOF == (test = try_fgetc(world.file_in, f_name))) { - usleep(33); + nanosleep(&dur, NULL); if (time(0) > now + wait_seconds) { return; @@ -189,26 +191,7 @@ static void write_inventory(struct MapObj * player, FILE * file) static void write_map(FILE * file) { char * f_name = "write_map()"; - uint32_t map_size = world.map.size.y * world.map.size.x; - char visible_map[map_size]; - memcpy(visible_map, world.map.cells, map_size); - struct MapObj * o; - struct MapObjDef * d; - char c; - uint8_t i; - for (i = 0; i < 2; i++) - { - for (o = world.map_objs; o != 0; o = o->next) - { - if (( (0 == i && 0 == o->lifepoints) - || (1 == i && 0 < o->lifepoints))) - { - d = get_map_object_def(o->type); - c = d->char_on_map; - visible_map[(o->pos.y * world.map.size.x) + o->pos.x] = c; - } - } - } + char * visible_map = build_visible_map(); uint16_t x, y; for (y = 0; y < world.map.size.y; y++) { @@ -218,6 +201,7 @@ static void write_map(FILE * file) } try_fputc('\n', file, f_name); } + free(visible_map); }