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Refactor mode code.
2020-10-28
Christian Heller
Refactor mode code.
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2020-10-28
Christian Heller
Add mode line.
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2020-10-28
Christian Heller
Don't provide space for unused input line.
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2020-10-28
Christian Heller
Fix input backspace bug.
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2020-10-28
Christian Heller
Enable multi-line input.
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2020-10-28
Christian Heller
Some client refactoring.
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2020-10-28
Christian Heller
Improve Firefox experience by not using / for client...
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2020-10-28
Christian Heller
Add requirements.txt for SimpleWebSocketServer dependency.
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2020-10-27
Christian Heller
Fix edit mode key retrieval.
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2020-10-27
Christian Heller
Add shortcuts for commands to leave chat mode.
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2020-10-27
Christian Heller
Initialize (centered) map view even before login.
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2020-10-27
Christian Heller
Start new players in middle of map instead of topleft...
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2020-10-27
Christian Heller
Distribute long annotation texts onto multiple lines.
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2020-10-27
Christian Heller
Introduce god mode to protect against destructive commands.
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2020-10-27
Christian Heller
Allow annotations.
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2020-10-27
Christian Heller
Fix QUERY/msg bug.
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2020-10-27
Christian Heller
Simplify log_msg.
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2020-10-27
Christian Heller
Rename LOG to CHAT.
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2020-10-27
Christian Heller
Add basic explore mode info screen.
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2020-10-27
Christian Heller
To client, add (basic nav of) explorer mode.
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2020-10-27
Christian Heller
Allow space char for TASK:WRITE.
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2020-10-27
Christian Heller
Add MAP command to explicitely set map size.
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2020-10-27
Christian Heller
Fix re-login corpses.
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2020-10-27
Christian Heller
Minor client help screen improvements.
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2020-10-27
Christian Heller
Improve client control.
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2020-10-26
Christian Heller
Identify player in client so scrolling can follow them.
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2020-10-26
Christian Heller
Fix map line width check.
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2020-10-26
Christian Heller
Fix box scale/position bug.
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2020-10-26
Christian Heller
Add scrolling to monochrome client.
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2020-10-26
Christian Heller
Add monochrome no canvas chat client.
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2020-10-26
Christian Heller
Add chat without HTML5 canvas.
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2020-10-25
Christian Heller
Minor fix.
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2020-10-25
Christian Heller
Make map rendering slightly more efficient.
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2020-10-25
Christian Heller
Re-do and extrend color handling.
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2020-10-25
Christian Heller
Add FLATTEN_SURROUNDINGS task.
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2020-10-25
Christian Heller
Prohibit movement over non-dot map cells
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2020-10-25
Christian Heller
Turn game saving from command to happening every new...
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2020-10-25
Christian Heller
Add basic save file mechanism.
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2020-10-25
Christian Heller
Rename tick to turn in client.
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2020-10-25
Christian Heller
Only count new turns on ticks that change world state.
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2020-10-25
Christian Heller
Improve intro help screen handling.
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2020-10-25
Christian Heller
Parse ARGUMENT_ERROR.
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2020-10-25
Christian Heller
Add PING.
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2020-10-25
Christian Heller
Add link to server source code.
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2020-10-25
Christian Heller
Don't use LOG for meta messages, errors.
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2020-10-25
Christian Heller
Add line breaks and indentation logic.
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2020-10-25
Christian Heller
Add map writing.
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2020-10-25
Christian Heller
Add map terrain.
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2020-10-25
Christian Heller
De-hardcode map size test.
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2020-10-25
Christian Heller
Introduce map geometry.
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2020-10-25
Christian Heller
Only draw new game content on tick completion.
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2020-10-25
Christian Heller
Improve rogue chat interface.
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2020-10-24
Christian Heller
Add basic multiplayer roguelike chat example.
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2020-10-24
Christian Heller
Minor fixes.
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2020-10-23
Christian Heller
Fix.
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2020-10-23
Christian Heller
Re-do IO with websocket capabilities.
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2020-10-22
Christian Heller
Fix.
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2020-10-22
Christian Heller
Add basic websocket architecture.
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2020-07-09
Christian Heller
Simplify code.
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2020-07-09
Christian Heller
Enforce sane create_unfound decisions.
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2020-07-09
Christian Heller
Fix bug that created multiple objects of same ID.
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2019-12-23
Christian Heller
Decouple awakeness/sleep stats from Map to MapChunk.
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2019-12-23
Christian Heller
Use self.max_map_awakeness to recude magic numbering.
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2019-12-20
Christian Heller
Add basic reality bubble mechanism.
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2019-12-20
Christian Heller
Empty client log before each new turn.
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2019-05-13
Christian Heller
Clear neuron with backprop code.
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2019-05-13
Christian Heller
Clean up perceptron code.
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2019-05-13
Christian Heller
Add basic neural networking experiments.
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2019-05-01
Christian Heller
Fix map indentation handling bug in client cursor movement.
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2019-04-30
Christian Heller
Fix broken dijkstra mapping / AI searches.
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2019-04-30
Christian Heller
Only send to client whether map starts indented, not...
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2019-04-30
Christian Heller
Fix FOV bug by respecting HexMap start indentation...
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2019-04-30
Christian Heller
More refactoring.
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2019-04-30
Christian Heller
More refactoring.
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2019-04-30
Christian Heller
Minor refactorings / re-namings.
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2019-04-30
Christian Heller
Flatten game->world hierarchy.
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2019-04-30
Christian Heller
Make add_line hack unnecessary.
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2019-04-30
Christian Heller
Allow player movement beyond central map. Lots of mapping...
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2019-04-27
Christian Heller
Only contact with player's radius creates new maps.
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2019-04-27
Christian Heller
Change MAP command to ensuring map exists, not necessarily...
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2019-04-27
Christian Heller
For available map directions, remove dependency on...
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2019-04-27
Christian Heller
Use smarter YX class for y,x coordinates/sizes.
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2019-04-27
Christian Heller
Move re-positioning of things in inventory to Thing...
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2019-04-27
Christian Heller
Let THING_INVENTORY also re-position things to owner.
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2019-04-27
Christian Heller
Use one size standard for all maps that define the...
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2019-04-27
Christian Heller
Fix save game corruption due to insufficient .in_inventory...
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2019-04-27
Christian Heller
Use trivially re-seedable PRNG.
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2019-04-26
Christian Heller
Fix mapping interaction between server and client.
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2019-04-26
Christian Heller
Add surrounding maps of new terrain type ~.
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2019-04-25
Christian Heller
Fix map.
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2019-04-25
Christian Heller
Prepare map logic extension, limit FOV distance.
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2019-04-21
Christian Heller
Focus AI on collecting and eating food.
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2019-04-21
Christian Heller
Make AI logic clearer in code.
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2019-04-21
Christian Heller
Replenish food resources automatically.
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2019-04-21
Christian Heller
Don't generate objects at illegal positions. Plus,...
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2019-04-16
Christian Heller
Transform items into food to replenish player energy.
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2019-04-10
Christian Heller
Add ever-decreasing health to animate things, and death.
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2019-04-10
Christian Heller
Minor refactoring.
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2019-04-10
Christian Heller
Invert color for examiner cursor.
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2019-04-10
Christian Heller
More comments and refactoring.
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