void keyswin_mod_key (struct World * world, struct WinMeta * win_meta) {
// In keybindings window, mark selection modifiable, modify key. Ensure max of three digits in key code field.
world->keyswindata->edit = 1;
- draw_all_windows (win_meta);
+ draw_all_wins (win_meta);
int key = getch();
if (key < 1000)
world->keybindings[world->keyswindata->select].key = key;