#include "../common/try_malloc.h" /* try_malloc() */
#include "../common/yx_uint8.h" /* struct yx_uint8 */
#include "field_of_view.h" /* build_fov_map() */
+#include "hardcoded_strings.h" /* s */
#include "things.h" /* structs Thing, ThingType, get_player(), own_thing(),
* set_thing_position(), get_thing_type()
*/
char * new_text = try_malloc(len_whole, f_name);
memcpy(new_text, world.log + offset, len_old);
int test = sprintf(new_text + len_old, "%s", text);
- exit_trouble(test < 0, f_name, "sprintf()");
+ exit_trouble(test < 0, f_name, s[S_FCN_SPRINTF]);
free(world.log);
world.log = new_text;
}
uint8_t len = 1 + strlen(msg1) + 1 + strlen(msg2) + 1 + strlen(msg3) + 2;
char * msg = try_malloc(len, f_name);
int test = sprintf(msg, "\n%s %s %s.", msg1, msg2, msg3);
- exit_trouble(test < 0, f_name, "sprintf()");
+ exit_trouble(test < 0, f_name, s[S_FCN_SPRINTF]);
update_log(msg);
free(msg);
hitted->lifepoints--;
}
char * msg = try_malloc(strlen(dsc_move) + strlen (dsc_dir) + 3, f_name);
int test = sprintf(msg, "\n%s%s.", dsc_move, dsc_dir);
- exit_trouble(test < 0, f_name, "sprintf()");
+ exit_trouble(test < 0, f_name, s[S_FCN_SPRINTF]);
update_log(msg);
free(msg);
}