void draw_all_windows (struct WinMeta * win_meta) {
// Draw all windows from the chain start on.
- draw_windows (win_meta, win_meta->chain_start); }
+ if (win_meta->chain_start)
+ draw_windows (win_meta, win_meta->chain_start); }
void draw_window(struct WinMeta * win_meta, struct Win * win) {
// Draw win's content, including border and title (the latter dependent on space available for it).