char active = 0;
if (win == win_active)
active = 1;
- draw_window_borders(win, active);
+ draw_window_borders(win, active);
corners[ccount].tl.y = getbegy(win->curses) - 1;
corners[ccount].tl.x = getbegx(win->curses) - 1;
corners[ccount].tr.y = getbegy(win->curses) - 1;